This page covers the two add-ons that bolt onto a Sega Genesis: the Sega CD / Mega-CD, in both the Model 1 tray-loading and Model 2 top-loading forms, and the 32X. The console underneath them lives on my Genesis and Mega Drive reference. Its board revisions, its own power trap, its video chain, its recap lists and the general bench method are all documented there. Read that page first if the fault might be the host, because a surprising share of “my Sega CD is dead” and “my 32X locks up” turn out to be exactly that.

The organising idea for this page is one sentence: these are three separate computers that only look like one machine. A full tower is a Genesis, plus a Sega CD carrying its own 68000, its own RAM, its own BIOS and a complete CD servo front end, plus a 32X carrying two SH-2 cores and its own video encoder. Each one has its own power input. Each one boots on its own terms. Almost every diagnosis on this platform starts with working out which of the three machines is actually broken, and the good news is that the stack is unusually cooperative about telling you.

One thing up front. Unlike the Game Boy and Game Gear pages, this one is written from documentation, not from a stack of my own repairs. What sits behind it is four Sega OEM service and maintenance manuals (the Model 1 export maintenance manual, the Model 2 service manual with its A3 foldout schematics and its Funai-versus-Sony supplement, and the 32X service manual with its parts specifications), three Sega developer hardware manuals, the 32X factory service bulletins, and the usual technical wikis. Where a claim is somebody else’s prescriptive judgement I attribute it, and where a number rests on a single source I say so rather than rounding it off. There is no bench confidence tag anywhere in the data below, and that is deliberate.

Safety first: three power inputs, two opposite polarities

Read this before you plug anything in. A full Sega CD plus 32X plus Genesis tower wants three separate wall adaptors, and they are not all the same polarity. There is no input bridge rectifier on any of these units, so getting it wrong does not simply fail to run: it drives the rail backwards into the board.

UnitNominalBarrelCentre polaritySame family as
Sega CD / Mega-CD Model 1~9 V DC5.5 x 2.1 mmNEGATIVEGenesis Model 1 supply
Sega CD / Mega-CD Model 2~9 V DC5.5 x 2.1 mmNEGATIVEGenesis Model 1 supply
32X10 V DC / 850 mA (PAL-G and PAL-I: 9 V)EIAJ-03 4.75 x 1.7 mmPOSITIVEGenesis Model 2 supply
CDX / Multi-Mega combo (context)~9.5 V DCEIAJ-03POSITIVEGenesis Model 2 supply

Three things to burn in.

Both Sega CD models are centre-negative, and they take the Genesis Model 1 supply. This one runs against a widely repeated belief, so here is the evidence rather than an assertion. The Console Power Supply Bible files both MegaCD 1 and MegaCD 2 under the centre-negative Mega Drive 1 adaptor. ConsoleMods states that both models take the same tip-negative 9 V adaptor as a Model 1 Genesis. The SEGA Hardware Database records the North American MK-4102A Model 2’s own rating label as “DC 9 V 1.2 A, minus inside” and names the Genesis 1602-family adaptor by part number. And the OEM Model 2 service manual settles the related myth that a Model 2 “draws its power from the Genesis”: the rear panel has its own AC Adaptor Jack, the accessories page lists its own bundled adaptor, and the specification page gives the unit its own 18 W wall input. What a Sega CD takes from the console is a power-enable signal, not operating current.

The 32X is the opposite polarity on a different barrel. Centre-positive, EIAJ-03, in the Genesis Model 2 family. The two barrel sizes are different, and that mechanical difference is doing real safety work in a stack that has three bricks lying behind it. It stops protecting you the moment an adaptor or a forced plug enters the picture, and the 5.5 x 2.1 mm barrel the Sega CD uses is physically identical to an NES jack, where nearly every generic supply of that size is centre-positive.

Do not reason from the shape of the machine. The CDX and Multi-Mega combos play CDs and are centre-positive. “It’s a Sega CD, so it must be centre-negative” gets a combo unit killed.

So the bench rule, same as the one on the Genesis page: label your supplies by polarity, not by plug, and meter any unknown adaptor for voltage and polarity before the first power-on, every time. After a suspected reverse-polarity event, check the fuse and the input protection before recommissioning anything.

What my USB-C adaptors will and will not power here

I build USB-C power adaptors, so it is worth being exact about which parts of this stack they cover, because the wrong answer here damages hardware.

Both the standard USB-C 9 V adaptor (an onboard boost converter, so it runs off any 5 V USB port with no PD negotiation) and the cheaper Lite version (a PD trigger, so it needs a real 9 V-capable USB-C PD source) output 9 V on a centre-positive EIAJ-03 barrel. That is the Genesis Model 2 family. So:

  • The 32X: yes. Its OEM rating is 10 V at 850 mA centre-positive on exactly that barrel, the PAL-G and PAL-I units are specified at 9 V outright, and 850 mA sits inside the standard adaptor’s 9 W budget. This is also the right adaptor for the Genesis Model 2 underneath it, which is the other centre-positive unit in a typical tower.
  • The Sega CD: no, not either model, on my reading of the sources. Every source I trust on this platform puts both Sega CD models on the centre-negative 5.5 x 2.1 mm barrel, which is the opposite polarity and a barrel these adaptors do not fit. Separately from polarity, the North American Model 2’s own rating label calls for 1.2 A, which is more current than a 9 W adaptor has to give. I want to be straight that my product listings currently name a Sega CD Model 2 in their compatibility list and I have not been able to reconcile that with the research above, so I am flagging the conflict rather than papering over it. Meter the jack on your own unit before you connect anything, and if it reads centre-negative, do not use a centre-positive adaptor on it.
  • The Genesis Model 1: no. Centre-negative, wrong barrel, and the listings say so already.

If your unit’s jack does not match, that is what a correct adaptor is for, not an adapter plug. I would rather lose a sale than replace somebody’s mainboard.

Know your unit first: which Sega CD, which 32X

Three machines stack up here (a Genesis underneath, a Sega CD, a 32X), and two of them ship as a “Model 1” and a “Model 2”. Everything in this section is about the add-ons, so read Model 1 and Model 2 below as Sega CD Model 1 and Model 2 unless a line says Genesis. Within the Sega CD, two different manufacturers laid the boards out independently, and a reference designator on one of them means nothing on another. Identify what you are holding before you order a single part.

Sega CD Model 1 versus Sega CD Model 2, from across the room

  • Model 1 is the front-loading motorised tray that sits under a Genesis Model 1. No controls on the add-on itself: the tray opens from the console’s system menu or a reset. Front bezel carries a green “Ready” LED and a red “Access” LED. Japan got it December 1991, North America late 1992, PAL and Korea in spring 1993.
  • Model 2 is the cheap top-loading lid on a thin base that the Genesis sits on top of, with the drive off to the side. Single access LED: the green “Ready” LED was dropped, and that is the fastest tell. Rear connectors are identical to the Model 1. Japan April 1993, North America November 1993.

Model numbers, because listings get these wrong constantly: the Model 2 is MK-4102 (Funai board) or MK-4102A (Sega board) in North America, MK-4102-50 in Europe, HAA-2912 / HAA-2912A in Japan. There is no MK-4103: that belief traces to MK-2103, which is the Genesis 2 adaptor part number. The Model 1 is HAA-2910 in Japan and the 1690 family in Europe; the North American number is genuinely poorly documented, with one wiki listing MK-1601, which collides with the Genesis Model 1 number. Do not stamp a North American Model 1 number into a listing without reading the unit’s own bottom label.

The six Sega CD Model 2 boards

Five Funai-designed boards and one Sega-designed board, and the split decides the cap kit, the laser, and BIOS compatibility.

The one-glance triage: a Funai board integrates the drive controller and the activity LED onto the motherboard. The Sega board (171-6528C) puts the drive controller on a separate PCB under the laser and the LED on its own little board, and the motherboard is smaller. The Sega board is what earns a model number the A suffix.

  • BE2200G02A01: Funai, Japan only, earliest. The only Model 2 carrying the old export-Model-1 ASIC (315-5548). Spotted by a small bodge PCB glued on top of the PCM chip and its RAM.
  • BE2200G02A02: Funai, first North American board. Moves to the 315-5632 (MCE3) and still carries the bodge PCB.
  • BE2200G02B02: Funai, first PAL board. An A02 with minor layout changes; bodge PCB present.
  • BE2200G02C02: Funai, serial T30282001 and later. The bodge contents are folded into the board, so no glued daughter.
  • 171-6528C: the Sega board. Smaller, split drive controller, and it uses a “universal” BIOS. An earlier Funai-board BIOS is not compatible with it, which matters the moment you transplant a board or fit a region-free image.
  • BE2200G02C22: Funai, final revision. The audio DACs and op-amps merge into a single 315-5619; drive circuitry and LED integrated.

Lasers key off the board, not the model. Funai boards take a Sony KSS-210A or a Samsung SOH-O4T; the Sega 171-6528C takes a JVC Optima-6S or a Sony KSS-240A, and there the spindle colour tells you which: silver is Sony, black is JVC. On the Model 1 it keys off the drive vendor instead: Japanese and most North American units carry a Sony transport with a KSS-240A, most PAL units carry a JVC transport with an Optima-5S.

32X VA0 versus VA1

Silkscreened on the board, and the OEM manual carries separate circuit-board diagrams for each. What actually differs is compatibility, not repair:

  • VA0 (MK-84000) shipped with the Extension Unit, a terminator that plugs into the Genesis side-expansion slot and pulls down data bits A4 to A11 and A13 to A20. On a VA0 Genesis Model 2, a VA0 32X will refuse to run many games or lock up within minutes unless something is in that slot: an attached Sega CD does the job just as well as the Extension Unit.
  • VA1 (MK-84000A) built those pull-downs onto the 32X board, so the Extension Unit is no longer needed. Its cartridge slot is also slightly larger and accepts Mega Drive carts, though that last detail comes from a single reader tip and I would treat it as a lead rather than a spec.
  • Neither revision fixes 32X behaviour on the VA2.3 or VA4 Genesis Model 2 boards. There is no documented fix there beyond loading from a flash cart.

Common problems and fixes

Ordered roughly by how often each lands on a mixed intake, per the sources. Model 1 dominates because it is the oldest, the most capacitor-plagued and the only one with a real mechanism; the Model 2’s headline fault is a ten-cent fuse; the 32X’s headline fault is cosmetic video noise rather than death.

Start here on any no-boot Sega CD: run the boot ladder

This is the highest-value thing on the whole page, and it costs nothing. The Sega CD boot is a progressive self-test, so how far it gets localises the fault. Watch the bezel LEDs while you do it: the Model 1 has the green “Ready” plus the red “Access”, the Model 2 has the access LED only.

Stage reachedYou seeSuspect if it stops here
none: black screen, no LEDs at allnothingDead side connector or no +5 V enable; or a dead Genesis or A/V lead
1st: blank BIOS background, no logo, no musicplain backgroundBus translator (74HC245), CD drive not connected, bad CD ribbon, Program RAM, trace damage, bad BIOS or CD 68000, dead 50 MHz crystal
2nd: animated logo and music, tray opens, disc spinsthe animationThe CD front end: tune the laser first, then PCM or the decoder and their RAMs
3rd: “Press Start”, game loadstext and a gameLaser tune, Word RAM, CD ribbon, 68000-to-Word-RAM traces

Three shortcuts that fall out of it. Black screen with the LEDs blinking is not a power fault at all: that is the bus translator. Stuck at the first stage is worth attacking with software before you pull chips: the 240p Test Suite has a Sega CD section that exercises the BIOS CRC, Program RAM and Word RAM in situ, and it runs from a flash cart in the attached Genesis. My Genesis flash cart will boot it for that purpose. To be clear about what it is and is not: that cart runs the Genesis and Master System libraries and cannot itself run Sega CD or 32X software: its value here is as a known-good Genesis test cart and a way to get a diagnostic ROM in front of the stack. And reaches the logo but spins forever is a laser job, not a logic job, so start with the lens.

One more thing not to chase: a delayed boot that hangs at the first stage for several seconds and then springs to life on its own is a specific Model 1 fault, covered below. Every other first-stage hang hangs forever.

Leaking electrolytics on a Model 1 (the marquee job)

Any or all of: no boot, stuck at the first stage, distorted or absent CD audio, a disc that will not read, visible green crust, lifted cans. The classic framing is a unit that “worked last year” and now does not.

Both the surface-mount and through-hole aluminium electrolytics leak, and the electrolyte corrodes the pads, vias and fine traces underneath and between the caps. ConsoleMods is blunt that the Model 1 main-board capacitors must be replaced even with no visible leakage: that is their prescriptive call, not mine, but every other source I have agrees on the underlying failure mode.

The procedure that actually matters is the cleanup, not the soldering. Shell it, inspect both the main and sub boards under magnification for crust and discoloration around the cap skirts, and clean the electrolyte off before anything else: leaked electrolyte and old flux alone can cause a no-boot, so cleaning sometimes is the repair. I handle the neutralise-and-rinse step the same way I describe in my general restoration and testing writeup: if you use distilled vinegar to neutralise, wash it off afterwards with isopropyl, because vinegar left on a board is itself corrosive.

Then bell out the traces in the corroded zone. A cap that “came off with almost no force” means the joint or pad was already eaten. One recap writeup flags the traces at the upper-left corner of the Mega CD Engine ASIC as the classic spot where a recap silently lifts a run, because they pass right beside the leaking caps: that location comes from a single user comment and nothing corroborates it, so check the corner but confirm the designator against the manual before you go probing a specific pin.

Two things that get skipped and then bring the unit back: the drive board and the laser assembly’s own filter cap. A Sony transport has a 100 uF cap sitting on the laser assembly itself that is not in any vendor kit, and JVC-drive units add leaking electrolytics on the drive controller board that Sony-drive units do not have. “Recapped but still will not read” is usually one of those two.

And read the cans before you order. On the Model 1 the same board position ships as either a leaded radial or a surface-mount can depending on the production run: Console5 sells a distinct leaded kit and SMD kit for the identical board, which tells you how real the split is.

Model 1 tray will not open or close

The rubber loading belt has hardened, stretched or gone gummy. Watch the loading motor pulley: if it spins while the tray stalls or tracks weakly, the belt is slipping. A shiny, cracked or sticky belt confirms it. This is the number one Model 1 mechanical fault and it is a five-minute job with the right part.

Sizing disagrees between sources (one guide specs a square 25 mm by 1 mm belt and retail replacements list 24 mm by 1.2 mm), so measure the old belt, or buy the matched Console5 Sega CD / Neo Geo CD tray belt SKU rather than a generic assortment.

Model 1 “phantom tray”: opens then immediately recalls

Distinct from the belt, and the intermittency is the tell. The mechanical limiter switch that tells the logic the tray has reached its end-stop is oxidised or out of adjustment, so the open position never registers and the mechanism keeps trying to home. Continuity-test the switch through its travel and exercise the mechanism by hand, watching whether it actuates cleanly at the stop. Clean the contacts, re-seat or adjust the actuator, and only replace the microswitch if the contacts are pitted.

Spins but will not read

Reaches the logo, the disc spins forever, no “Press Start”. Or it reads pressed discs but not CD-Rs, which is the signature of a marginal laser near end of life.

Work it in this order, and do not skip steps.

  1. Clean the objective lens with isopropyl on a swab.
  2. Confirm the diode actually emits. A phone camera sees it glow red during a read attempt with no disc in. This one check separates a dead laser from a servo problem and costs nothing.
  3. If it emits and the lens is clean, it is a servo tune: focus, tracking, RF. That is a scope-and-test-disc job, and the authority is the OEM CD Drive Adjustment procedure with the TOC Read-in Flowchart alongside it. Do not turn pots blind. The Funai Model 2 pot map that circulates (VR401 for E/F balance, VR402 tracking gain, VR403 for the VCO/PLL, with an 800 Hz / 0 dB tracking-gain target on the SOH-O4T) comes from exactly one source and the pots differ by drive, so confirm against the OEM procedure before you move anything.
  4. Replace the pickup only if tuning cannot recover it. Age alone is not the replace signal; failure to calibrate is. One guide gives a numeric threshold for the Model 1 (swap the KSS-240A if RF falls below about 35 mV after cleaning and adjustment), and that figure is single-sourced, so treat it as a guide.

Before all of that on an intermittent, try a fresh CD ribbon. The flat flex between the drive and the main board is a common intermittent and it is the cheapest test on the list.

Model 1 Sony drive: the sled will not traverse

A different no-read, and worth separating because the fix is mechanical. The Sony mechanism’s helix or “Archimedes” worm gear wears, or the drive gear strips, so the pickup cannot be driven along its rail: the diode is fine but nothing can move it. It may read the very start of a disc and then fail, or never focus at all.

Power off and gently walk the sled along its rail by turning the feed gear, feeling for stripped teeth, a worn worm or binding. There is no distributor part for this, so it is a clean-and-re-grease job or a transplant from a donor drive. Old grease on the rails also goes gummy and stalls the sled; clean it off and re-lube with a plastic-safe synthetic, never anything conductive or graphite anywhere near the optics.

Black screen, no LEDs at all on the Sega CD

The unit has its own adaptor plugged in, the Genesis is powered, and there is nothing: no LEDs, no drive activity. This is the classic side connector or power-enable signature, and it looks far worse than it is.

The Sega CD does not self-power even with its own 9 V present. The +5 V that the Genesis presents on side-connector pins A26 and B26 is what enables the CD’s own 5 V regulator. So with the console on, walk the chain: 9 V at the DC jack, through the noise choke and the fuse, to the pass transistor’s emitter; the Genesis +5 V arriving across the power ribbon into a divider that turns on a second transistor; that transistor sinking the pass transistor’s base; and finally +5.0 V out of the regulator and back up the ribbon to the rest of the unit. The first discontinuity you find is the fault.

The topology is solid, and the +5 V identity of A26 and B26 is independently confirmed by the GameSX Genesis expansion-port pinout. The component designators and the divider values are single-sourced, so use them to orient yourself and confirm against the OEM power schematic before you condemn a part by its reference number.

Fixes, in order of likelihood: clean and re-tension the side connector and reflow its joints; replace a blown fuse; if a noise choke has shorted the 9 V to ground, remove it and jumper with solid wire; replace the regulator if it has 9 V in and nothing out.

Completely dead Model 2: check the fuse first

The single most common Model 2 fault is a blown input fuse. On the Funai boards it is F301, and it takes anything from 1 to 2 A of any type. It blows from a wrong-polarity adaptor, or from attaching and removing the Genesis while the CD is still powered.

Continuity-check it before anything else on a dead Model 2. Then work out why it blew (confirm the adaptor is the correct centre-negative unit) or the replacement blows too. This is a ten-cent part that restores the unit, and it is worth checking on every dead Model 2 that comes in regardless of what else you suspect.

A note on Model 2 capacitors, because the sources genuinely disagree and I would rather show you the disagreement than pick a side. ConsoleMods says the Model 2 does not suffer the Model 1 leaky-cap plague. RetroSix’s Model 2 cap tables document a mostly-surface-mount electrolytic population, which is exactly the type that does leak. My reading is lower-urgency but not zero: inspect the surface-mount positions on any Model 2 with audio or read faults, and treat the four large through-hole power caps (the 1000 uF pair, the 470 uF and the 330 uF positions) as the ones that actually vent and corrode near the regulator.

Delayed boot that recovers on its own (Model 1)

A very specific fault, easily misdiagnosed, and worth knowing because it looks expensive and is not. The unit hangs at the first stage (blank BIOS background, no logo, no music) for several seconds, and then springs to life on its own and runs perfectly. Power cycling behaves the same way.

The recovery after a delay is the entire tell. Every other first-stage hang (bus translator, drive, ribbon, Program RAM, BIOS, 68000) hangs forever. The attributed cause is a drifted MB3790 power supervisor next to the save battery, still asserting reset for seconds after the 5 V rail is already stable and holding the CPU and the Mega CD Engine off until it finally releases. It is a motherboard fault, not a power-board fault, which is what misdirects people into swapping power boards.

Two flags on this one. The whole symptom-to-cause-to-fix chain comes from a single writeup: the part’s reset-generator role is independently corroborated, but nothing else confirms that replacing it cures this. And the reference designator is unreliable: that writeup calls it IC9, while Console5 lists the MB3790 as IC6 on the Model 1 and IC114 on the Model 2. Read the silkscreen before you desolder anything.

Audio that stutters about twice a second

Boots and plays, but the audio cuts out roughly every half-second. The symptom is diagnostic on its own: aged aluminium electrolytics on the CD power board, commonly the 100 uF positions C25, C26 and C27. ESR-check them or just replace the power-board electrolytics as a set, and on a Model 1 that is in for service anyway, do it as part of the main recap.

Intermittent snow over the boot screen

Snow or static that rolls over the picture after the Sega CD boots, coming and going at random, with an otherwise clean image. This is a power-delivery problem and it is usually upstream on the Genesis side: a weak or aged supply that cannot hold rated current, a dirty or worn DC jack, or dry joints on the side and power connectors starving the CD’s supply.

It is emphatically not a CD video fault, because the Sega CD has no video encoder at all. Try a known-good supply first, since that rules the source in or out in seconds, then clean and reflow the DC jack and the connector joints.

No CD sound through the TV, but the CD’s own RCA jacks work

A useful split, and the answer is not in the CD’s audio circuit. The CD’s mix returns to the Genesis over the expansion-connector audio-in pins SL2 and SR2 (B29 and A29), where it joins the Genesis FM and PSG and leaves through the normal Genesis A/V. That is an internal path across the side connector. So this symptom points at those pins and their joints.

While we are here: the rear 3.5 mm jack on a Sega CD is an INPUT, not an output. The OEM manual labels it the Mixing Jack, fed by a separate Stereo Mixing Cable accessory, and its job is to carry a Model 1 Genesis’s headphone audio into the Sega CD so the CD’s RCA line-out can put out a combined mix. It does not carry CD audio out and it does not connect to the expansion connector. That gets mixed up with the internal SL2/SR2 path constantly.

32X video noise and horizontal sync instability

The 32X’s famous flaw, and it is a design consequence rather than a fault. There is no 7805 in a 32X. The 5 V rail comes from a switching buck converter (IC13, an IR3M03A or an MC34063A depending on production), and that switcher’s output oscillation and ripple inject straight into the video path. Console5 notes that Sharp-branded parts are anecdotally worse than the Motorola/ON variant, which is an anecdote and I would treat it as one.

Confirm the noise is actually on the 32X output (Genesis-only video through the same chain should be clean), and scope the 5 V rail for ripple if you are instrumented for it. The canonical cure is the kevtris cap swap: bulk up CE17 from 470 uF to 2200 uF / 10 V low-ESR, and change C30 on the vertical board from its small ceramic to a 100 uF / 6.3 V ceramic. Two practical warnings. Height on CE17 matters: anything over about 14 mm fouls the shell. And the designator is contested: RetroRGB and the schematic call it C17, the silkscreen and Console5 call it CE17. Identify it on the actual board before you desolder.

For stubborn cases the escalation is the regulator itself, or the big filter cap in the original Sega brick if you are still using one.

32X coil whine

An audible whine from the 32X that varies with load, often at its worst idling in a menu or on a plain Genesis game. Same root cause as the video noise: the buck converter drops into discontinuous conduction and the L7 inductor vibrates. It can also be nothing more than a dry joint on the coil legs, which is why reflowing and inspecting L7 comes first: a dry joint alone causes whine with no other symptom.

Past that the published fixes escalate: a timing and feed-forward tweak (cheap, but the inductor still whines at light load), a NCP3063 / NCV3063 regulator retrofit (the best DIY result, reported silent at any load), or a drop-in replacement power board. The component values for all of those are single-sourced from ConsoleMods, so verify against the board before ordering. Because it shares a root cause with the video noise, a proper regulator job cures both.

Dead or won’t-boot 32X

Almost always mechanical. Inside, the main and sub boards are joined by two 40-pin flat cables and a 64-pin connector, and a lifted flex is a dead 32X. Outside, the cartridge contacts get dirty and the through-cart connector and the A/V ports develop cold solder joints, because the 32X runs hot in a tightly packed shell and thermal-cycles every session.

So: remove, clean and reseat all three internal interconnects; clean the cartridge connection thoroughly; inspect the passthrough connector’s solder under magnification and reflow what looks tired. You can isolate a cart-port fault by running Sega CD or 32X-exclusive software, which does not depend on the same path.

32X locks up or games won’t run, and it isn’t the 32X

Two distinct patterns, both diagnosed on the Genesis, not on the add-on.

Jitter then lockup after roughly an hour of warm-up, on Asian and PAL Genesis Model 1 VA4 boards. The Genesis EDCLK (external dot clock) and VCLK signals on those boards are not clean enough for the 32X and drift as the board warms. Sega’s own service bulletins fix it on the host motherboard: Bulletin No.008 of December 1994 specifies substituting C92 from 51 pF to 33 pF next to IC4, shorting or removing FB7, removing C112, and jumpering C10 (which is IC4 pin 31) to ground with wire heavier than AWG28. The community transcription adds removing C78 and C100, and for VA5, VA6, VA6.5 and VA6.8 gives a different fix: remove C78 and jumper its top pad to 68000 pin 15. Test for at least an hour warm: this fault is thermal, and a ten-minute test proves nothing.

Refuses to run or locks up within minutes on a VA0 Genesis Model 2. That is the expansion-terminator issue covered above: attach a Sega CD, or use the Extension Unit, or fit a VA1 32X. Note the diagnostic question that settles it in one move: does it stabilise when a Sega CD is attached?

Which Genesis board you have is documented on the Genesis page, and this is one of the cases where identifying it is the whole job.

32X and Genesis destroyed after a cable or a mod

Not a wear fault at all, but it belongs here because it is the most expensive mistake available on a 32X. Any A/V patch cable that plugs INTO the 32X must have the +5 V pin unconnected.

Sega deliberately kept the Genesis cartridge-slot +5 V and the 32X’s own internally generated +5 V separate, so the 32X rail can only come up once the Genesis rail is present. The 32X’s A/V IN jack routes its +5 V pin (pin 2 of CN6) straight to that internal VCC net with no isolation diode. A cable that carries the Genesis +5 V down that pin back-feeds the 32X’s regulator from the wrong side and can destroy the 32X, the Genesis, or both. This is confirmed on the OEM schematic and independently by RetroRGB, and note that the ConsoleMods page on the same subject is a verbatim copy of the RetroRGB text, so it is not a third source.

The exception, which is where people get confused: a female-input adaptor that does not itself plug into the 32X may carry all pins. It is the 32X-side connector that must not carry +5 V.

“Won’t play imports”: not a hardware fault

There is no CIC-style continuous lockout chip anywhere on the Sega CD. Region control is software, inside the BIOS ROM: the BIOS checks the disc’s region and refuses out-of-region discs, and the Genesis-side TMSS still gates the whole stack. So region-free is a BIOS swap, a mod rather than a repair. Very early Model 1 units with serial numbers starting A10 socket the BIOS EPROM, which makes that swap solderless. The 32X’s own region check is a Genesis-side cartridge-bus handshake, not a lockout chip of its own.

Inside the stack: what differs from a bare Genesis

A short tour of what the add-ons actually do, which is what makes the faults above make sense. Anything shared with the console is on the Genesis page.

  • The Sega CD is a second computer, not a peripheral. Its own MC68HC000 at 12.5 MHz, its own 512 KB Program RAM, its own BIOS, a custom “Mega CD Engine” ASIC, a Ricoh RF5C164 PCM chip and a complete CD servo and decoder front end. The CD 68000 runs the game code; the Genesis 68000 handles video timing and controller I/O. They rendezvous through Word RAM: 2 Mbit to one CPU at a time in 2M mode, or two swappable 1 Mbit banks in 1M mode. That shared window is exactly why bad Word RAM gives you “boots all the way but never loads the game” instead of a black screen.
  • The Sega CD has its own clock domain. A ~50 MHz crystal feeds the Mega CD Engine, which divides it down. The OEM Model 2 manual’s pin table for the 315-5632 labels pin 84 ICK50 and pin 1 OCK25, which is what pins the architecture down: 50 MHz in, a 25 MHz derived clock out, and the 68000 at 50 divided by 4 = 12.5 MHz. Practical consequence: a dead crystal takes out the CPU and the engine at once, so on a CD that has a healthy 5 V rail and never draws its BIOS background, scope the crystal early.
  • The Sega CD has no video encoder. None. It produces graphics data and an overlay plane that the Genesis VDP rasterises, and all final video leaves the Genesis A/V port. So every Sega CD “video problem” is diagnosed on the Genesis video chain. This is the single most useful architectural fact on the page.
  • The 32X does have a real video path, and it genlocks. Its own VDP and DAC (315-5781) feed its own RGB encoder (315-5788) out to its own 9-pin mini-DIN, mechanically the same connector as a Genesis Model 2. The Genesis picture arrives over the link cable, gets combined with the 32X layer, and the merged image leaves the 32X. The 32X locks its encoder phase to the Genesis composite colour-subcarrier reference carried on that link, which is why an under-wired cable gives you phase misalignment and dot crawl even when it damages nothing.
  • The two audio paths are entirely separate. The Sega CD mixes 8-channel stereo PCM from the RF5C164 with Red Book CD-DA off the disc, through a 16-bit DAC with an 8x oversampling filter, and presents that mix in two places: its own rear RCA line-out, and back into the Genesis over the expansion audio-in pins. The 32X generates PWM stereo through a completely different chain and mixes into the Genesis over the A/V link. A full tower is therefore mixing three sources through a chain of cables, which is worth remembering when one of them goes quiet.
  • The 32X passes the cartridge bus through. It sits in the Genesis cart slot, taps the 68000 bus for its own SH-2 pair, and passes the bus to a game-cart slot on top. That shared slot +5 V is also part of its power sequencing, which is the whole reason the A/V +5 V trap exists.
  • The optical front end is a self-contained CD-player chipset, and it differs by drive vendor. Disc to data runs pickup, RF amplifier, CD DSP, CD-ROM decoder, CD 68000, with a servo processor closing the focus, tracking, sled and spindle loops off the DSP’s error signals through a bridge driver. Stated once because it sends people to the wrong chip: LC8951 / LC89515 is the CD-ROM decoder and 315-5476 / RF5C164 is the PCM sound source. One widely-read page gets that backwards. Do not chase a sound fault on the decoder.

Mods worth knowing

I do not reproduce anyone’s install guide here. This is an orientation to what is worth doing and the traps that cost real money on a resale build. Mods that are really Genesis mods (the host RGB bypass, the host region switch, TMSS defeat) live on the Genesis page.

The preventive recap is the baseline, not an enhancement. On a Sega CD it is the expected condition of a sold unit, because a leaking board that works today fails on the buyer’s bench and generates a return. The 32X gets sold un-recapped constantly because it “looks fine”. Recap it anyway; its board is all through-hole and the job is quick.

The 32X video-noise cap swap is the best value on this platform. Two caps, low risk, and it cures the 32X’s single best-known flaw. Do it on every 32X you resell. The coil-whine fix is a step further and silences an annoyance rather than a fault; the timing tweak is a quick add-on and the regulator retrofit is for premium listings.

Region-free BIOS and MultiBIOS. All Sega CD games are region-locked and most units only run same-region discs, so a hacked BIOS is a real value-add for import buyers. A MultiBIOS goes further, carrying several region images bank-selected by two address lines: pins 38 and 39 of the 40-pin BIOS, which RetroSix and ConsolesUnleashed name independently. Wire pin 38 to the host’s video-rate line and pin 39 to its language line and the whole thing becomes switchless. Prefer a socketed install so the buyer can revert, and because a socket protects the desolder work you already risked. One caution on the published switchless passthrough wiring: it routes the host’s region signals across interconnect pins B25 and B27, described as otherwise unused, but the expansion pinout I have on the Genesis page assigns B25 to VA18 and B27 to SL3. That is a real conflict between sources and both are single-sourced. Buzz those pins out on your own board before you wire anything to them.

For the surface-mount combo units (CDX, Multi-Mega, X’Eye, Wondermega) the BIOS is an SOP-40 with no modern DIP equivalent, so it is hot-air removal plus an adapter board. There is an open-source KiCad adapter (0xca01/scd-bios-adapter) for a modern flash chip, single BIOS with no banking, and commercial MultiBIOS boards exist too.

FRAM battery-free saves. Replaces the battery-backed 8K SRAM with a pin-compatible FRAM module so saves persist with no coin cell, which kills both the dead-battery failure and the leak risk of an aged one. It drops into the same 28-pin footprint except at pin 1 and pin 26, which get lifted and either tied off for a fixed bank or switched for four banks. The Model 2 differs only in the format procedure: unlike the Model 1 it will not format internal RAM with no disc present, so boot to the CD player menu, insert a game to unlock the Memory options, and format there. “No battery to die” is a genuine longevity selling point and it pairs naturally with the recap.

The 32X 50/60 Hz switch. Because the 32X has its own video output, its field rate is set independently of the host. It is one pin: pin 32 of the 315-5788 encoder, high for 60 Hz and low for 50 Hz, set by whichever of R42 and R43 the factory populated. Desolder the populated resistor and wire an SPDT between the two pads with the wiper on pin 32. Worth knowing that the OEM manual corrects the community here: those are 1 kohm chip resistors, not zero-ohm jumpers, even though the board does use true zero-ohm jumpers elsewhere. It makes no difference to the mod. This only means anything paired with a host region mod, since the game’s region is still gated by the console.

Optical drive emulators, stated accurately. The Terraonion Mega SD is a cartridge-slot FPGA re-implementation of the Sega CD, not a drive replacement: it runs from the Genesis cart slot and the physical Sega CD unit is not required at all. That makes it genuinely useful on the bench, because it boots Sega CD software with zero optical risk and isolates “is the fault the drive or the mainboard?” in seconds. It also lets you sell a recapped Genesis plus Mega SD to a buyer who wants the CD library without a laser to maintain. Two corrections to the marketing that follows it around: the handful of games that use the Sega CD and the 32X together do not work on it, because the attached 32X blocks the CD data path in the cart slot; and it is not the only Sega CD ODE: the Phode ODE is a genuine optical-drive replacement supporting Sega CD Models 1 and 2, the CDX and the X’Eye. Fenrir, MODE and Rhea are Saturn-only and are correctly excluded, but that does not make the Mega SD the only option.

The A/V link cable is a build item, not a mod, and it is the damage-critical one. Covered in full above. Ship a 32X with a correct 5 V-safe cable and say so in the listing; it pre-empts the buyer’s most common complaint and a possible board-damage return.

Getting a 32X onto a modern TV. Take video off the 32X, not off the Genesis: the merged picture only exists at the 32X output. From there my SCART to HDMI converter handles the RGB path with a Genesis Model 2 SCART cable, and my composite AV to HDMI converter handles the composite path if you are not running an RGB chain. Both are the general-purpose converters I put in bundles rather than low-latency competition boxes, and I say so on their own pages.

Recap and parts

The one rule to carry away: identify the exact board before you order, and on a Model 1, read the actual capacitors first. Nothing on this platform carries across between the Model 1, the six Model 2 boards and the 32X.

A few practical notes on top of the tables below.

  • Leaded versus surface-mount is a production-run question on the Model 1. The same position ships either way, which is why the vendor sells two different kits for one board. Eyeball the cans and order the kit that matches what is in front of you. The Model 2 is predominantly surface-mount with a few large through-hole power caps; the 32X main board is all through-hole radial, which makes it the friendliest of the three.
  • Buy the revision-matched kit for one-off work. Right count, right values, name-brand parts, one order, and the vendor has already solved the leaded / SMD and Sony / JVC / Funai splits. For a-la-carte, price DigiKey and Mouser first; after the current US import tariffs, LCSC usually loses on landed cost for small distributor-stocked parts and only wins on bulk reels.
  • Uprate voltage freely, never downrate. A 25 V or 50 V part covers every 6.3, 10 and 16 V position on these boards, which is the easy way to consolidate stock across all of them. Two exceptions worth respecting: CE17 on the 32X must be a low-ESR part because it is the switching rail’s bulk, and CE18 is a factory OS-CON solid polymer that does not dry out like a wet electrolytic and usually should be left alone: swapping it for a wet cap is a downgrade.
  • Match the pickup to the transport, not to the model. The KSS-240A is the safest order because it is a common Sony part shared with many CD players, but reproduction quality varies badly, so buy from a reputable retro supplier and expect to calibrate. The KSS-210A and the Samsung SOH-O4T are scarcer, and on a Funai board they are not drop-in interchangeable with each other: C412 is populated to match the fitted pickup and the servo tune differs.
  • There is no 7805 in a 32X. Its 5 V is a switching buck converter, so do not go looking for a linear regulator to check. The Sega CD’s +5 V is linear (an NEC uPC2405, a 78M05-class part) and it sits right where the leaking caps are, so it is a common secondary casualty. Verify the pinout of any substitute against the board before fitting it.
  • Confirm the backup cell’s chemistry before you fit one. Some units use a rechargeable and some a primary; a primary cell on a charging circuit vents.

Bundle a resale-grade Sega CD refurb as: the correct cap kit, a trace inspection after cleanup, the drive-board caps, belt and mechanism service on a Model 1, a laser clean and RF check, and a backup-battery decision. Unlike a Genesis, the recap here is not optional: the corrosion is a board-killer rather than a cosmetic issue.

If you would rather buy hardware that has already had this work done, everything I restore is in the shop, and my general bench method lives in the guides.

Everything below this point is the same material as structured data: the per-revision cap maps, the parts I would order, the pinouts worth metering against, and the one-line numbers. Each row carries its source and a confidence tag, so you can see exactly where a figure came from and how hard it is. Long notes fold away: expand any row for the detail.

Capacitor lists

Per board, per revision, because nothing carries across. Two things to read before ordering. On the Model 1, package is production-run dependent, so check whether your board has leaded or surface-mount cans in those positions. And the drive boards are separate entries for a reason: the Sony transport’s laser filter cap and the JVC drive-board caps are the ones people skip and then wonder why a recapped unit still will not read.

SCD1-JP Sega CD / Mega-CD Model 1: Japanese early production (HAA-2910), tray-load

Board p/n: 837-8015 MAIN BD · 837-8046-01 SUB BD · 837-8326 CONNECT BD (171-6132D)

MAIN board 837-8015 (Japanese early production) — electrolytics

DesigValueVOEM p/nSubstituteNote
C9-C1310µF16V10µF ≥16V; uprate to 25V or 50V freely to consolidate stock5 positions rs-cap1,c5-v1
C2310µF16V10µF ≥16Vrs-cap1,c5-v1
C2810µF16V10µF ≥16Vrs-cap1,c5-v1
C3110µF16V10µF ≥16Vrs-cap1,c5-v1
C3710µF16V10µF ≥16Vrs-cap1,c5-v1
C41 C4210µF16V10µF ≥16Vrs-cap1,c5-v1
C4610µF16V10µF ≥16Vrs-cap1,c5-v1
C5310µF16V10µF ≥16V13 positions at 10µF/16V on this board in total rs-cap1,c5-v1
C26 C48100µF6.3V100µF ≥16Vrs-cap1,c5-v1

SUB board 837-8046-01: audio DACs, op-amps, +5 V regulator — electrolytics

DesigValueVOEM p/nSubstituteNote
C1-C1210µF16V10µF ≥16V12 positions rs-cap1,c5-v1
C14 C1510µF16V10µF ≥16V14 positions at 10µF/16V on this board in total rs-cap1,c5-v1
C24 C25 C26100µF6.3V100µF ≥16Vclustered around the +5 V regulator: a marquee corrosion inspection spot rs-cap1,c5-v1
notes on C24, C25, C26
Leaked electrolyte around the regulator eats the ground return under it. After removing these, neutralise, inspect the pads and vias under magnification, and buzz out the ground grid before fitting anything new.
C27100µF16V100µF ≥16Vrs-cap1,c5-v1

CONNECT board 837-8326: bus buffers to the Genesis expansion edge — electrolytics

DesigValueVOEM p/nSubstituteNote
C810µF16V10µF ≥16Vthe connect board is easy to forget in a kit count rs-cap1,c5-v1

Sony CD-ROM drive PCB KSK-1200A (Sony transport) — electrolytics

DesigValueVOEM p/nSubstituteNote
C2000.47µF50V0.47µF ≥50Vrs-cap1,c5-v1
C2034.7µF50V4.7µF ≥50Vrs-cap1,c5-v1
C20510µF50V10µF ≥50Vrs-cap1,c5-v1
C202 C204 C20633µF16V33µF ≥25Vrs-cap1,c5-v1
C201100µF10V100µF ≥16Vrs-cap1,c5-v1
LASER100µF6.3V100µF ≥16Von the laser assembly itself, and NOT in the vendor cap kits: the most commonly skipped cap on a Model 1 rs-cap1,c5-v1
notes on LASER
This one and the JVC drive-board caps are the reason a Model 1 comes back ‘recapped but still will not read’. Do the drive board, not just the main and sub boards.
C207330µF16V330µF ≥25Vrs-cap1,c5-v1
C208330µF6.3V330µF ≥16Vrs-cap1,c5-v1

SCD1-EXP Sega CD / Mega-CD Model 1: export US and PAL, tray-load

Board p/n: 837-8952 MAIN BD (171-6326B) · 837-8953 SUB BD (171-6327B) · 837-8326 / 837-8327-01 CONNECT BD

MAIN board 837-8952: leaded or SMD depending on production run — electrolytics

DesigValueVOEM p/nSubstituteNote
C41-C5010µF16V10µF ≥16V; uprate freely10 positions rs-cap1,c5-v1
notes on C41-C50
Read the cans before ordering. The same board position ships as either a leaded radial or a surface-mount can depending on production run, and Console5 sells a distinct leaded kit and SMD kit for the identical board. ConsoleMods states the Model 1 main board carries surface-mount capacitors that must be replaced even with no visible leakage; RetroSix tags the export boards through-hole. Both are right for different runs.
C51 C52100µF6.3V100µF ≥16Vrs-cap1,c5-v1

SUB board 837-8953: audio DACs, op-amps, +5 V regulator — electrolytics

DesigValueVOEM p/nSubstituteNote
C1-C1410µF16V10µF ≥16V14 positions rs-cap1,c5-v1
C40 C41 C42100µF6.3V100µF ≥16Varound the +5 V regulator: inspect the ground return under these after removal rs-cap1,c5-v1
C43100µF16V100µF ≥16Vrs-cap1,c5-v1

CONNECT board 837-8327-01: surface-mount positions — electrolytics

DesigValueVOEM p/nSubstituteNote
C4 C610µF16V10µF ≥16V SMD (Panasonic EEE-FK / Nichicon UWT-class, ordered to the measured case size)surface-mount on this board even where the main board is leaded rs-cap1,c5-v1
C247µF6.3V47µF ≥16V SMDrs-cap1,c5-v1

Sony CD-ROM drive PCB KSK-1200A (Japanese and most North American units) — electrolytics

DesigValueVOEM p/nSubstituteNote
C2000.47µF50V0.47µF ≥50Vrs-cap1,c5-v1
C2034.7µF50V4.7µF ≥50Vrs-cap1,c5-v1
C20510µF50V10µF ≥50Vrs-cap1,c5-v1
C202 C204 C20633µF16V33µF ≥25Vrs-cap1,c5-v1
C201100µF10V100µF ≥16Vrs-cap1,c5-v1
LASER100µF6.3V100µF ≥16Von the laser assembly, not in the vendor kits: the most commonly skipped cap on a Model 1 rs-cap1,c5-v1
C207330µF16V330µF ≥25Vrs-cap1,c5-v1
C208330µF6.3V330µF ≥16Vrs-cap1,c5-v1

JVC CD-ROM PCB EMW10258 / ENN-335A-1 (most PAL units) — electrolytics

DesigValueVOEM p/nSubstituteNote
C5354.7µF25V4.7µF ≥50Vrs-cap1,c5-v1
C54410µF16V10µF ≥16Vrs-cap1,c5-v1
C502 C510 C54847µF6.3V47µF ≥25Vrs-cap1,c5-v1
C541220µF10V220µF ≥16Vrs-cap1,c5-v1

JVC motor PCB EMW10318-001 / ENN-370A — electrolytics

DesigValueVOEM p/nSubstituteNote
C00247µF16V47µF ≥25Vone cap, and it leaks like the rest: JVC-drive units add drive-board electrolytics that Sony-drive units do not have rs-cap1,c5-v1,cm-diff

SCD2-A01 Sega CD Model 2: Funai BE2200G02A01, Japan only, earliest board

Board p/n: BE2200G02A01

SCD2-A02 Sega CD Model 2: Funai BE2200G02A02, first North American board

Board p/n: BE2200G02A02

Funai main PCB BE2200G02A02: mostly surface-mount, with four large through-hole power caps — electrolytics

DesigValueVOEM p/nSubstituteNote
C104 C110 C115 C122 C127 C129 C131 C132 C13910µF16V10µF ≥16V SMD, ordered to the measured case sizesurface-mount c5-v2f,rs-cap2
C206-C21010µF16V10µF ≥16V SMDsurface-mount, 5 positions c5-v2f,rs-cap2
C220-C22210µF16V10µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C228 C22910µF16V10µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C232-C237 C239 C24010µF16V10µF ≥16V SMDsurface-mount; C238 is deliberately excluded here: see its own row c5-v2f,rs-cap2
notes on C232-C237, C239, C240
The published Console5 and RetroSix tables list C238 in BOTH the 10 µF and the 100 µF groups for this board, which cannot both be right. I have put it in the 100 µF row and taken it out of this range so the count is not double-booked, but the honest answer is that you should read the can. This is a transcription conflict in the sources, not something I have resolved on a board.
C238100µF (or 10µF)6.3Vmatch what is actually fittedSOURCE CONFLICT: the published tables list this designator in both the 10µF and the 100µF group; read the can before ordering single sourcec5-v2f,rs-cap2
C201 C301 C306 C404 C408 C409 C903100µF6.3V100µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C41122µF10V22µF ≥25V SMDsurface-mount c5-v2f,rs-cap2
C41222µF (KSS-210A) / 47µF (SOH-O4T)10V / 6.3Vuprate to ≥25V and the voltage disagreement goes awayTRANSPORT-DEPENDENT: this position was populated to match the fitted pickup, so identify the laser before ordering c5-v2f,rs-cap2
notes on C412
One of the very few positions where the Funai board changes with the transport. Console5 lists the KSS-210A variant at 10 V and RetroSix at 6.3 V; uprating makes the argument moot. It also means a KSS-210A and an SOH-O4T are not drop-in interchangeable on this board without the matching servo tune.
C410 C4140.47µF50V0.47µF ≥50Vmay be film or non-polarised on some boards: verify before fitting a polarised part c5-v2f,rs-cap2
C413 C455 C9531µF50V1µF ≥50VC413 and C455 may be film on some boards c5-v2f,rs-cap2
C4073.3µF50V3.3µF ≥50Vmay be film: verify polarity before fitting c5-v2f,rs-cap2
C305 C403330µF16V330µF ≥25V low-ESR, through-hole radialthrough-hole; these large power caps are the ones that actually vent and corrode the board c5-v2f,rs-cap2
C406470µF6.3V470µF ≥16V low-ESR, through-hole radialthrough-hole c5-v2f,rs-cap2
C303 C4501000µF6.3V1000µF ≥16V low-ESR, through-hole radialthrough-hole; the leak-worst pair on a Model 2 c5-v2f,rs-cap2

SCD2-B02 Sega CD Model 2: Funai BE2200G02B02, first PAL board

Board p/n: BE2200G02B02

Funai main PCB BE2200G02B02: an A02 with minor layout changes; same cap map — electrolytics

DesigValueVOEM p/nSubstituteNote
C104 C110 C115 C122 C127 C129 C131 C132 C13910µF16V10µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C206-C21010µF16V10µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C220-C22210µF16V10µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C228 C22910µF16V10µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C232-C237 C239 C24010µF16V10µF ≥16V SMDsurface-mount; C238 listed separately, see the A02 note c5-v2f,rs-cap2
C238100µF (or 10µF)6.3Vmatch what is actually fittedSOURCE CONFLICT: listed in both the 10µF and 100µF groups; read the can single sourcec5-v2f,rs-cap2
C201 C301 C306 C404 C408 C409 C903100µF6.3V100µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C41122µF10V22µF ≥25V SMDc5-v2f,rs-cap2
C41222µF (KSS-210A) / 47µF (SOH-O4T)10V / 6.3Vuprate to ≥25VTRANSPORT-DEPENDENT: identify the fitted pickup first c5-v2f,rs-cap2
C410 C4140.47µF50V0.47µF ≥50Vmay be film or non-polarised c5-v2f,rs-cap2
C413 C455 C9531µF50V1µF ≥50VC413 and C455 may be film c5-v2f,rs-cap2
C4073.3µF50V3.3µF ≥50Vmay be film: verify polarity c5-v2f,rs-cap2
C305 C403330µF16V330µF ≥25V low-ESR radialthrough-hole c5-v2f,rs-cap2
C406470µF6.3V470µF ≥16V low-ESR radialthrough-hole c5-v2f,rs-cap2
C303 C4501000µF6.3V1000µF ≥16V low-ESR radialthrough-hole; the leak-worst pair c5-v2f,rs-cap2

SCD2-C02 Sega CD Model 2: Funai BE2200G02C02, serial T30282001 and later

Board p/n: BE2200G02C02

Funai main PCB BE2200G02C02: bodge PCB folded into the board, no glued daughter — electrolytics

DesigValueVOEM p/nSubstituteNote
C104 C110 C115 C122 C127 C129 C131 C132 C13910µF16V10µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C206-C21010µF16V10µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C220-C22210µF16V10µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C228 C22910µF16V10µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C232-C237 C239 C24010µF16V10µF ≥16V SMDsurface-mount; C238 listed separately, see the A02 note c5-v2f,rs-cap2
C238100µF (or 10µF)6.3Vmatch what is actually fittedSOURCE CONFLICT: listed in both groups; read the can single sourcec5-v2f,rs-cap2
C201 C301 C306 C404 C408 C409 C903100µF6.3V100µF ≥16V SMDsurface-mount c5-v2f,rs-cap2
C41122µF10V22µF ≥25V SMDc5-v2f,rs-cap2
C41222µF (KSS-210A) / 47µF (SOH-O4T)10V / 6.3Vuprate to ≥25VTRANSPORT-DEPENDENT: identify the fitted pickup first c5-v2f,rs-cap2
C410 C4140.47µF50V0.47µF ≥50Vmay be film or non-polarised c5-v2f,rs-cap2
C413 C455 C9531µF50V1µF ≥50VC413 and C455 may be film c5-v2f,rs-cap2
C4073.3µF50V3.3µF ≥50Vmay be film: verify polarity c5-v2f,rs-cap2
C305 C403330µF16V330µF ≥25V low-ESR radialthrough-hole c5-v2f,rs-cap2
C406470µF6.3V470µF ≥16V low-ESR radialthrough-hole c5-v2f,rs-cap2
C303 C4501000µF6.3V1000µF ≥16V low-ESR radialthrough-hole; the leak-worst pair c5-v2f,rs-cap2

SCD2-6528C Sega CD Model 2: Sega-designed board 171-6528C (the 'A' suffix models)

Board p/n: 171-6528C · MK-4102A (NA) · HAA-2912A (JP)

Sega main PCB 171-6528C: smaller board, drive controller on a separate PCB — electrolytics

DesigValueVOEM p/nSubstituteNote
C104 C107 C110 C115 C122 C127 C129 C131 C132 C13910µF50V10µF ≥50V: note the higher rating and larger body on this boardthis board runs its 10µF cans at 50 V, not 16 V; the physical size differs from the Funai boards single sourcec5-v2s
C206-C21010µF50V10µF ≥50Vsingle sourcec5-v2s
C220-C22210µF50V10µF ≥50Vsingle sourcec5-v2s
C228 C22910µF50V10µF ≥50Vsingle sourcec5-v2s
C232-C237 C239 C240 C41310µF50V10µF ≥50VC238 listed separately single sourcec5-v2s
C201 C238 C301 C306 C401100µF6.3V100µF ≥16Vthe published table calls this four positions and then lists five: count on the board single sourcec5-v2s
notes on C201, C238, C301, C306, C401
A small but real transcription error in the source: the Console5 Sony-board table gives a quantity of four for this value and then names five designators. I have listed all five rather than dropping one arbitrarily. Count the cans.
C305330µF16V330µF ≥25V low-ESR radialthrough-hole single sourcec5-v2s
C3031000µF6.3V1000µF ≥16V low-ESR radialthrough-hole single sourcec5-v2s
C4000.47µF50V0.47µF ≥50Vsingle sourcec5-v2s

KSK-1310A laser PCB (Sony KSS-240A on the KSM2401AAN mechanism) — electrolytics

DesigValueVOEM p/nSubstituteNote
C1034.7µF50V4.7µF ≥50Vsingle sourcec5-v2s
C105 C10647µF10V47µF ≥25Vsingle sourcec5-v2s
C10710µF50V10µF ≥50Vsingle sourcec5-v2s
C11122µF25V22µF ≥25Vsingle sourcec5-v2s
C156330µF16V330µF ≥25Vsingle sourcec5-v2s

Optima-6S laser PCB (JVC pickup option) — electrolytics

DesigValueVOEM p/nSubstituteNote
C501 C58147µF6.3V47µF ≥25Vsingle sourcec5-v2s
C50747µF6.3V47µF ≥25Vsingle sourcec5-v2s
C508100µF16V100µF ≥16Vsingle sourcec5-v2s
C5101µF50V1µF ≥50Vsingle sourcec5-v2s
C543 C54610µF16V10µF ≥16Vsingle sourcec5-v2s
C548100µF6.3V100µF ≥16Vsingle sourcec5-v2s
C551100µF16V100µF ≥16Vsingle sourcec5-v2s

SCD2-C22 Sega CD Model 2: Funai BE2200G02C22, final revision

Board p/n: BE2200G02C22

Funai main PCB BE2200G02C22: audio DACs and op-amps combined into the single 315-5619 — electrolytics

DesigValueVOEM p/nSubstituteNote
C22547µF (was 100µF/10V on earlier boards)6.3V47µF ≥25Vlate-revision change: the earlier Funai boards fit 100µF/10V here single sourcers-cap2
C3304.7µF25V4.7µF ≥50Vadded on the late revisions; not present on A02/B02/C02 single sourcers-cap2
(remainder)as the C02 mapstart from the BE2200G02C02 list aboveno separate published cap map for this revision: the C02 list plus the two deltas above is the best available starting point, so confirm against the board single sourcers-cap2,c5-v2f
notes on (remainder)
The C22 folds the drive circuitry and the activity LED onto the motherboard and merges the audio DAC and op-amp cluster into the single 315-5619, so some positions inevitably move. Nobody has published a C22-specific map that I can find. Count and read the board rather than ordering blind off the C02 list.

32X-VA0 Sega 32X VA0 (MK-84000): shipped with the Extension Unit

Board p/n: 837-10925 MAIN (171-6842E) · 837-10926 SUB (171-6843F)

MAIN board 837-10925: all through-hole radial (marked "IC BD VENUS" on Japanese units) — electrolytics

DesigValueVOEM p/nSubstituteNote
CE3 CE4 CE510µF16V150-002310µF ≥16V radial, Panasonic FR or Nichicon PWoem-32x,c5-32x,rs-cap32x
CE6-CE10 CE1547µF10V150-006247µF ≥25V radial: Panasonic EEU-FR1E470 covers every 47µF position uprated6 positions oem-32x,c5-32x,rs-cap32x
CE11 CE131µF50V150-00091µF ≥50V radialoem-32x,c5-32x,rs-cap32x
CE12 CE16220µF16V150-0159220µF ≥16V radial, Panasonic EEU-FR1C221oem-32x,c5-32x,rs-cap32x
CE14 CE19 CE20100µF10V150-0047100µF ≥16V radial, Panasonic EEU-FR1C101oem-32x,c5-32x,rs-cap32x
CE18100µF10V150-0498leave it alone unless it has actually failedfactory OS-CON solid polymer: it does not dry out like a wet electrolytic and usually does not need replacing oem-32x,c5-32x,rs-cap32x
notes on CE18
The OEM electrical parts list prints this position as CAP OS 100UF 10V, i.e. an OS-CON solid polymer. Everything else on the board is a standard wet aluminium can. Replacing a healthy polymer with a wet cap is a downgrade.
CE17470µF10V150-0484470µF low-ESR (16-25 V fine) as stock, or 2200µF/10V low-ESR ≤14 mm tall for the video-noise fixLOW-ESR / LOW-Z REQUIRED: this is the 5 V rail bulk and the target of the kevtris video-noise fix oem-32x,c5-32x,rs-cap32x,rrgb-kev
notes on CE17
Two things about this cap. First, it must be a low-ESR part; a general-purpose can here makes the switching-supply ripple worse, not better. Second, it is the cap the kevtris video-noise fix bulks up from 470 µF to 2200 µF. Height matters: anything over about 14 mm fouls the shell. RetroRGB’s fitting part is a Nichicon URY1A222MHD at 2200 µF / 10 V, which is single-sourced for the exact part number; the Console5 mini kit supplies a 2200 µF / 6.3 V instead, and 10 V is the safer rating. Designator warning: RetroRGB and the schematic call this C17 while the board silkscreen and Console5 call it CE17. Identify it on the actual silkscreen before you desolder.

SUB board 837-10926 (MARS SUB VA0 NTSC): audio amp, RGB encoder, 5 V DC/DC, reset — electrolytics

DesigValueVOEM p/nSubstituteNote
C303.3µF (OEM list) / 4.7µF (RetroRGB)16V151-0615-01100µF/6.3V ceramic for the video-noise fix (47µF also works); leave stock otherwisesmall chip ceramic on the vertical/riser board, not an electrolytic: the second half of the kevtris fix single sourceoem-32x,rrgb-kev
notes on C30
The stock value is disputed in a minor way: the OEM main-board parts list gives 3.3 µF / 16 V for this position and RetroRGB describes it as 4.7 µF. It is a low-value ceramic getting bulked up, not a precision part, so the discrepancy does not change the fix. The replacement values are single-sourced (RetroRGB / kevtris): treat them as a mod recipe, not a specification.

32X-VA1 Sega 32X VA1 (MK-84000A): expansion-port pull-downs built onto the board

Board p/n: 837-10925 MAIN (171-6842E) · 837-10926 SUB (171-6843F) · 837-11294-01 IC BD MARS VA1 PAL

MAIN board VA1: separate OEM circuit-board diagram from the VA0; same electrolytic map — electrolytics

DesigValueVOEM p/nSubstituteNote
CE3 CE4 CE510µF16V150-002310µF ≥16V radialoem-32x,c5-32x,rs-cap32x
CE6-CE10 CE1547µF10V150-006247µF ≥25V radial6 positions oem-32x,c5-32x,rs-cap32x
CE11 CE131µF50V150-00091µF ≥50V radialoem-32x,c5-32x,rs-cap32x
CE12 CE16220µF16V150-0159220µF ≥16V radialoem-32x,c5-32x,rs-cap32x
CE14 CE19 CE20100µF10V150-0047100µF ≥16V radialoem-32x,c5-32x,rs-cap32x
CE18100µF10V150-0498leave it alone unless it has failedfactory OS-CON solid polymer oem-32x,c5-32x,rs-cap32x
CE17470µF10V150-0484470µF low-ESR as stock, or 2200µF/10V low-ESR ≤14 mm for the video-noise fixLOW-ESR / LOW-Z REQUIRED: 5 V rail bulk, and the kevtris fix target oem-32x,c5-32x,rs-cap32x,rrgb-kev
(video-clock caps)differ slightly from VA0read the boardthe VA0 and VA1 boards differ in a few video-clock capacitor positions; the bulk electrolytic map above is common to both single sourcec5-32x,rs-cap32x

SUB board: audio amp, RGB encoder, 5 V DC/DC, reset — electrolytics

DesigValueVOEM p/nSubstituteNote
C303.3µF (OEM list) / 4.7µF (RetroRGB)16V151-0615-01100µF/6.3V ceramic for the video-noise fix; leave stock otherwisechip ceramic on the vertical/riser board single sourceoem-32x,rrgb-kev

Replacement parts

The non-capacitor parts a Sega CD or 32X job actually consumes, plus the ones that are service-or-donor only.

Non-cap consumables

FunctionOEM partWhy replacedSubstituteNote
Optical pickup: Model 1, Sony transport (KSK-1200A)Sony KSS-240Aaged diode, worn or contaminated optics; a pickup that no longer calibrates on the E/F and gain potsKSS-240A, still widely available new: it is a common Sony pickup shared with many CD playersthe safest laser order on this platform, but repro quality varies badly; buy from a reputable retro supplier and expect to calibrate c5-v1,cm-diff,pug,rtc-m1
notes

Clean the lens first, always. Then confirm the diode actually emits: a phone camera sees it glow red during a read attempt with no disc in. Only after that is a replacement justified.

RetroTechCollection gives a numeric replace threshold for the Model 1: swap the KSS-240A if RF falls below about 35 mV after cleaning and adjustment. That figure is single-sourced, so treat it as a guide rather than a spec. Age alone is not the replace signal; failure to calibrate is.

Optical pickup: Model 1, JVC transportJVC Optima-5Ssame failure set as the Sony pickupOptima-5S; scarcer than the KSS-240Amost PAL Model 1 units. JVC-drive units also add leaking electrolytics on the drive controller board that the Sony units do not have c5-v1,cm-diff
Optical pickup: Model 2, Funai boardSony KSS-210A or Samsung SOH-O4T (a.k.a. SOH0T4)aged or contaminated pickup on a no-read Model 2match the transport, not the modelthe two are NOT drop-in interchangeable on a Funai board: C412 is populated to match the fitted pickup, and the servo tune differs c5-v2f,rs-cap2,pug,oem-m2add
notes
The KSS-210A to SOH-O4T pickup change is exactly what the OEM Service Manual Additional Information supplement documents, so that supplement is the authority if you are swapping between them.
Optical pickup: Model 2, Sega 171-6528C boardSony KSS-240A (KSK-1310A board, KSM2401AAN mechanism) or JVC Optima-6Saged or contaminated pickupidentify by spindle colour before orderingsilver spindle means a Sony pickup, black spindle means JVC: the fastest tell without pulling the mechanism c5-v2s,cm-diff,pug
Tray loading belt (Model 1 only)square-profile rubber drive belt, roughly 24-25 mm x 1.0-1.2 mm sectionthe rubber hardens, stretches or goes gummy with age: the number one Model 1 mechanical faultConsole5's matched Sega CD / Neo Geo CD drawer-tray loading belt SKUsizes disagree between sources: RetroTechCollection specs 25 x 1 mm, retail replacements list 24 x 1.2 mm. Measure the old belt single sourcec5-belt,rtc-m1,cm-diff
notes

Diagnosis is visual and mechanical: watch the loading motor pulley. If it spins while the tray stalls or tracks weakly, the belt is slipping. A shiny, cracked or sticky belt confirms it.

The Model 2 is top-load and has no tray belt at all, so this is a Model 1 part only. Buy the matched SKU rather than a generic assortment: the published dimension is single-sourced and the two figures in circulation do not agree.

Tray limit / limiter switch (Model 1 only)mechanical end-stop microswitchcontacts oxidise or the actuator drifts out of adjustment, so the mechanism never registers the end-stopclean and adjust rather than replace; replace the microswitch only if the contacts are pittedthe 'phantom tray' fault: tray opens then immediately recalls, or will not complete a cycle, intermittently cm-diff,rtc-m1
notes
Continuity-test the switch through its travel and exercise the mechanism by hand, watching whether the switch actuates cleanly at the end-stop. Contact cleaner or a light burnish fixes most of these; a replacement is the last resort.
Sled worm gear / helix (Sony transports)no distributor part: service or transplant from a donor drivethe feed screw wears or the drive gear strips, so the pickup cannot traverse its railclean and re-grease with a plastic-safe synthetic; transplant the gear from a donor if the teeth are gonedistinct from a tired laser: here the diode is fine but the mechanism cannot move it. Model 1 Sony drives specifically single sourcecm-diff
notes
With the unit powered off, walk the sled along its rail by turning the feed gear and feel for stripped teeth, a worn worm or binding. Old grease on the rails also goes gummy and stalls the sled: clean it off and re-lube with a plastic-safe synthetic. Never use a conductive or graphite grease anywhere near the optics.
Input fuse (Model 2)F301 on the Funai boardsthe single most common Model 2 fault; blows from a wrong-polarity adaptor or from attaching and removing the Genesis while the CD is still powered1-2 A, any typecontinuity-check it first thing on a dead Model 2, then find out WHY it blew before re-powering or the replacement blows too cm-diff,rs-pwr
notes
A ten-cent part that accounts for the headline Model 2 failure. Before fitting a replacement, confirm the adaptor is the correct centre-negative unit: that is the most common reason it went in the first place.
+5 V linear regulator (Sega CD)NEC uPC2405 (IC6 on the Model 1 SUB BD, IC301 on the Model 2)fails when adjacent capacitors have leaked onto the board; also the end of the enable chain on a no-5 V unitany TO-220 or TO-252 78M05 at 0.5 A, or an L7805 / 7805 at 1.5 A if the footprint allowsverify the pinout of the substitute against the board before fitting: regulator pin orders are not universal c5-v1,c5-v2f,c5-v2s
32X switching regulator (IC13)IR3M03A / IR3M03AN (313-5335) or MC34063A (313-5244), SOP-8not usually a failure: a design-quality upgrade that cures the coil whine and helps the video noiseON Semi NCP3063 / NCV3063 SOIC-8, as a near drop-in with the matching passive changesthere is no 7805 in a 32X; do not go looking for one oem-32x,c5-32x,cm-32xind
notes
The published NCP3063 retrofit (attributed to zaxour) also changes R50 to a 0.1 ohm 2512 at 2 W or better, C85 to a 4.3 nF C0G 0603, L7 to a 100 uH part rated 2 A or more, and adds an 11.8 kohm feed-forward resistor from IC13 pin 3 to R50. Those component values are single-sourced from ConsoleMods: verify against the board before ordering.
32X inductor L7choke coil 300 / 330 uH, Sega 180-5141the audible coil whine source; sometimes just a dry joint on the coil legs rather than a bad partreflow first. If replacing as part of the NCP3063 retrofit, a 100 uH part rated 2 A or betterreflow and inspect the legs before ordering anything: a dry joint alone causes whine with no other symptom oem-32x,c5-32x,cm-32xind
32X A/V link cableSega 600-6412the most common cause of 'no picture with the 32X installed', and a board-damage risk if wrongly wireda correctly built 32X patch cable with the +5 V pin OMITTED on the 32X side; vendors include Retro Access, Console5 and Retro Gaming CablesDAMAGE-CRITICAL: any cable that plugs INTO the 32X must leave the +5 V pin unconnected. A female-input adaptor that does not plug into the 32X may carry all pins oem-32x,cm-32xav,rrgb-32x
notes

Fitment: the 32X uses the Genesis Model 2 / CDX / Genesis 3 9-pin mini-DIN. With a Model 2 or CDX host you want the standard male-to-male 32X patch cable plus a Model 2 video cable. With a Genesis Model 1 (different A/V port) you need either a Model-1-to-Model-2-female adaptor feeding the standard 32X cable, or a direct Model-1-to-32X cable: still with no +5 V.

Ship a 32X with a correct cable and say so in the listing. It pre-empts the buyer’s most common complaint and a possible board-damage return.

Save-RAM backup cellcoin cell (type varies by board: some units use a rechargeable, some a primary)saves stop persisting; OEM retention spec is about a monthmatch the original chemistry, or fit the FRAM battery-free module instead and remove the cell entirelyCONFIRM the original cell type against the board before fitting a non-rechargeable lithium: a primary cell on a charging circuit vents c5-v1,rtc-m1,rs-fram
notes

RetroTechCollection notes a Tadiran TL-5151 3.6 V lithium as a service option with a 1N4148 in series when converting the circuit. That specific recommendation is single-sourced: verify against the schematic before ordering, and be sure which way the original circuit is wired.

If a fresh cell still will not hold saves, suspect the MB3790 keeper or its traces rather than the cell.

Revision-matched capacitor kitn/athe fastest correct route for a one-off recap: right count, right values, name-brand parts, one orderConsole5 sells board-specific kits: Sega CD v1 in leaded and SMD variants plus a JVC-drive variant, Sega CD v2 Funai and Sony, and a 32X full kit plus a two-cap video-noise mini kiton a Model 1, check the cans before you order: the same board position ships leaded on some production runs and surface-mount on others c5-v1,c5-v2f,c5-v2s,c5-32x
notes

For a-la-carte work, price DigiKey and Mouser first. After the current US import tariffs, LCSC usually loses on landed cost for small distributor-stocked parts even where the unit price looks lower; it only wins on bulk reels.

Uprate voltage freely: 25 V and 50 V parts cover every 6.3, 10 and 16 V position here and let you consolidate stock across all of these boards. Never downrate. For surface-mount positions, measure the can footprint and order to size, or use the vendor SMD kit; I am not going to publish specific SMD part numbers I have not verified against a footprint.

CD drive ribbonper-transport flat flexa common intermittent that reads as a laser or logic faulta fresh ribbon is the quickest test on a 'spins but will not read' unitcheck the connector as well as the ribbon; trace damage on the ribbon copper is rarer than a tired ribbon single sourcers-boot

Chip and connector pinouts

The component library: each IC and connector defined once, with the revision badge on the card showing which of the three machines and which board it sits on.

Two things to expect here. The Sega custom 315-xxxx gate arrays have no public datasheet (not the Mega CD Engine, not the PCM chip, not the 32X MARS parts) so those cards carry the part number, the position and what the part does, and no pin table. And several of the cards that do have pins carry only one or two, because that is what an OEM manual page actually names. Where a card is empty it says what would verify it.

The three cards worth opening before anything else are the two DC jacks, for the reason the whole top of this page exists, and the 32X A/V IN jack, whose pin 2 is the most destructive pin on the platform.

Components & pinouts

Each part is defined once. The revision badge on every card shows which of the three machines and which board revision it sits on: the Sega CD Model 1, the six Model 2 boards and the 32X were laid out independently, so a reference designator never carries across them. The Sega custom 315-xxxx gate arrays have no public datasheet, so those cards are deliberately thin: I list only the pins an OEM manual page actually names, and leave the rest empty.

Every diagram rotates and flips to match the board in front of you, zooms from a whole-package overview up to 3.2×, and saves at the orientation you are looking at — ↓ SVG matches the screen, and ↓ SVG (print) gives you the same drawing as ink on white. Both are vector, so print them at any size you like, which is the better route for the long connector pinouts since printing this page has to shrink them to fit the sheet. The # beside a part name links to that card, and the one in the pin panel links to a single pin — either link opens the card for whoever you send it to.

Audio amplifier (32X sub board) Sega 315-5684 32X-VA0 · 32X-VA1c5-32x,oem-32x#

buffers the 32X PWM stereo output; the same part Sega used in the Genesis 2 and the CDX

IC11 on the 32X sub board. Sega custom part with no public datasheet, so there is no pinout to publish. It is the last analogue stage before the 32X A/V output, which makes it a suspect when the 32X passes video but loses one audio channel and the Genesis under it is fine.

No pins captured yet — bench stub.

CD BIOS mask ROM: 40-pin DIP MPR-15045B-T (Model 1) / MPR-15511-T (Funai Model 2) / MPR-15764-T (Sega 171-6528C) SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22 dip-40c5-v1,c5-v2f,c5-v2s,cm-bios,rs-bios,consolesunleashed#

1 Mbit; region control lives in here, not in a lockout chip: region-free is a ROM swap. Only the two MultiBIOS bank-select pins are captured

The BIOS carries the CD player, the CD+G support and the region check. On Model 1 it sits near the expansion connector; on Model 2 it is directly under the expansion connector, which is a much tighter desolder. Very early Model 1 units (serial numbers starting A10) shipped it in a socket, which makes a region-free swap solderless.

Two pins are documented, because they are the ones a MultiBIOS uses: grounding or pulling up pin 38 and pin 39 selects one of four banked images. RetroSix and ConsolesUnleashed name the same two pins independently, which is why they are tagged verified. RetroSix additionally labels them A16 and A17 in their own bank order: that labelling is product-specific, so I have not repeated it as a signal name.

The rest of the 40 pins are a standard 27C1024-class mask-ROM map that I have not read off a datasheet, so they are left empty. Note also that the Sega 171-6528C board uses a “universal” BIOS and a Funai-board image is not compatible with it: that bites when transplanting boards or fitting a region-free image.

Click a pin to see its signal, net, and sources.

Interactive diagram needs JavaScript. The full pinout is in the table below.

PinSignalCatNetNote
38Bank select 0signalbank0MultiBIOS bank-select address line; GND or +5 V picks the bank
39Bank select 1signalbank1MultiBIOS bank-select address line; GND or +5 V picks the bank
CD-ROM decoder / error-correction LSI (CDC) Sanyo LC89515 (LC8951 family) / LC89513 on some combo units SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22c5-v1,c5-v2f,rs-hw,dev-mcd#

this is the DECODER, not the sound chip: RetroSix's third-stage-boot page mislabels it as the PCM source

Error correction and host DMA between the CD front end and the CD 68000. IC13 on the Model 1 export main board, IC106 on the Funai Model 2.

This sends people chasing the wrong chip: LC8951 / LC89515 is the CD-ROM decoder and 315-5476 / RF5C164 is the PCM sound source. They are different parts with different jobs. One RetroSix page calls the decoder the PCM chip; their own hardware-overview page has it right, and the developer PCM manual settles it.

No public datasheet in my source set, so no pins. These front-end LSIs are generally reliable and fail from adjacent capacitor corrosion rather than intrinsically, so do not order one speculatively.

No pins captured yet — bench stub.

A/V IN jack: 32X (CN6) 9-pin mini-DIN, fed from the Genesis A/V output by the link cable 32X-VA0 · 32X-VA1 mini-din-9oem-32x,cm-32xav,rrgb-32x#

DAMAGE-CRITICAL: pin 2 is the 32X's own internal VCC, so a cable that carries Genesis +5 V into this jack back-feeds the regulator

The single most destructive cabling mistake on the 32X, and it is a build error rather than a wear fault. Sega deliberately kept the Genesis cartridge-slot +5 V and the 32X’s internally generated +5 V separate so the 32X rail can only come up once the Genesis rail is present. The A/V IN jack’s +5 V pin routes to that internal VCC net with no isolation diode.

So: any patch cable that plugs INTO the 32X must have the +5 V pin unconnected. A female-input adaptor that does not itself plug into the 32X may carry all pins. The OEM schematic (Diagram-3, connector CN6 “A/V IN JACK”, pin 2 on the VCC net) and RetroRGB state this independently; the ConsoleMods page on the same subject is a verbatim copy of the RetroRGB text, so it is not a third source.

Only pin 2 is captured. The remaining eight pins of this 9-pin map are not in my source set: do not wire a cable from this table alone. The 32X also needs the Genesis composite colour-subcarrier reference over this link to genlock its encoder; an under-wired cable gives phase misalignment and dot crawl even when it damages nothing.

PinSignalCatNetNote
2VCC (32X internal +5 V)railvcc32xleave UNCONNECTED on any cable that plugs into the 32X
A/V OUT jack: 32X 9-pin mini-DIN, mechanically the Genesis Model 2 / CDX / Genesis 3 multi-out 32X-VA0 · 32X-VA1 mini-din-9c5-32x,cm-32xav,rrgb-32x#

the combined Genesis-plus-32X picture leaves here, not from the Genesis: RGB out uses a standard Genesis 2 cable

Unlike the Sega CD, the 32X has a real video path of its own: the 315-5781 VDP/DAC drives the 315-5788 RGB encoder, which drives this connector. The Genesis picture comes in over the link cable, gets combined with the 32X layer, and the merged image leaves here.

Practical consequence: with a 32X installed you take video off the 32X, and a standard Genesis Model 2 RGB cable is the right cable. I have not captured the pin map here: the Genesis Model 2 9-pin pinout is documented on the Genesis page, which is where it belongs.

No pins captured yet — bench stub.

Cartridge edge connector: 32X into the Genesis slot 64-pin edge, Sega 209-5026 / 209-5061 / 209-5063 (CN3) 32X-VA0 · 32X-VA1 edge-64oem-32x,c5-32x#

non-standard Sega footprint; clean and reflow, salvage only: there is no distributor replacement

The 32X taps the raw 68000 cartridge bus here and passes it through to its own slot on top. This connector and the A/V ports are where the cold-solder joints show up, because the 32X runs hot in a tightly packed shell and thermal-cycles every session.

A dead or won’t-boot 32X starts here: reseat and clean the cartridge contacts, then inspect the through-cart connector solder under magnification. You can isolate a cart-port fault by running Sega CD or 32X-exclusive software, which does not depend on the same path.

Pins are not captured. The cartridge bus is the Genesis 68000 bus and is documented on the Genesis page; I have not independently verified a 32X-side map, so this card stays empty rather than inheriting one.

Click a pin to see its signal, net, and sources.

Interactive diagram needs JavaScript. The full pinout is in the table below.

No pins captured yet — bench stub.

Cartridge passthrough slot: 32X top (MARS front/rear) Sega 250-5408 / 250-5409 32X-VA0 · 32X-VA1 card-edge-64oem-32x,cm-32x#

oxidation here reads as a dead game, not a dead 32X; clean rather than replace. The VA1 slot is slightly larger and takes Mega Drive carts

The game cartridge still talks to the Genesis through this slot while the 32X taps the same bus for its own SH-2 pair. Two things worth knowing: the revised MK-84000A (VA1) has a slightly larger slot that accepts Mega Drive cartridges, which is a useful physical tell, and that detail comes from a single reader-tip source so treat it as a lead rather than a spec.

Pins not captured: same reasoning as the edge connector above.

No pins captured yet — bench stub.

CD drive ribbon (drive to main / power board) flat flex, per-transport: carries laser, spindle and data lines SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22 flat-flexsingle sourcers-boot,cm-diff#

a common intermittent: a fresh ribbon is the quickest test on a 'spins but will not read' unit

The flat flex between the drive and the main or power board is a recurring intermittent on both models, and the connector is as suspect as the ribbon. Trace damage on the ribbon copper itself is rarer than a tired ribbon or a dirty connector.

This is worth trying before a servo tune, because it is cheap and non-destructive, and it also shows up as a first-stage boot hang (“blank BIOS background, no logo”) when it is fully open rather than marginal.

No pin map captured: it differs by transport and I have not read one off a schematic sheet.

No pins captured yet — bench stub.

Internal FFC, 32X main to sub board two 40-pin flat cables, Sega 209-5076 (CN1 / CN2), plus a 64-pin board-to-board connector 32X-VA0 · 32X-VA1 flat-flex-40oem-32x,c5-32x#

a lifted FFC is a dead 32X; reseat these before suspecting anything on either board

The OEM disassembly step separates the sub board from the main board by removing ten screws from the top shield, then the 64-pin connector and the two 40-pin flats. Those three interconnects carry everything between the digital half and the analogue/power half of the machine.

First move on a dead 32X, before any measurement: remove, clean and reseat all three. Pins not captured: no schematic sheet read.

No pins captured yet — bench stub.

CD power ribbon (power board to main board) Model 1 designators; Model 2 uses the 300-series equivalents SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22 flat-flexsingle sourcers-pwr,oem-m2a3#

the two pins that matter on a dead unit: pin 11 carries the Genesis +5 V enable IN, pin 19 carries the regulated +5 V OUT

These two pin numbers come from the RetroSix power-circuit walk-through and nothing else corroborates them, so treat them as a starting point on the board rather than a specification. The topology they sit in is sound and is corroborated: the Genesis +5 V arrives on the side connector, comes across this ribbon, turns on a transistor pair, and the resulting regulated +5 V goes back across the same ribbon to the rest of the unit.

Verify the designators against the OEM power schematic before you condemn anything based on a pin number from this card.

PinSignalCatNetNote
11Genesis +5 V enable INrailv5enarrives from side-connector A26/B26 single source
19+5 V OUT to main boardrailv5the LDO output; absent here with 9 V present means the enable chain failed single source
Side / expansion connector: Sega CD to Genesis 2 x 30 card edge; row A and row B each numbered separately SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22 card-edge-60gamesx,rs-pwr,cm-diff#

only the four pins my own sources name are listed: the full 60-pin map is on the Genesis page. A26/B26 are why a Sega CD will not turn on without the console

This is the docking edge, and it does two jobs that account for a large share of “dead Sega CD” complaints.

It gates the power. The Sega CD has its own adaptor, but the +5 V that the Genesis presents on A26 and B26 is what enables the CD’s own 5 V regulator. The GameSX Genesis expansion-port pinout independently confirms those two pins as +5 V, which is why this is tagged verified rather than resting on the RetroSix walk-through alone. A dirty or unseated side connector therefore gives you the classic “black screen, no LEDs at all” even with a good adaptor plugged in.

It carries the audio home. The CD’s mix returns to the Genesis on the expansion audio-in pins SL2 and SR2, joining the Genesis FM and PSG so it leaves the normal Genesis A/V. That is an internal path and is not the same thing as the rear 3.5 mm jack, which is an input. So a “Sega CD games have no sound through the TV but the CD’s own RCA jacks work” complaint points at these pins and their joints, not at the CD audio circuit.

I list four pins because those are the four my own sources name. The full 60-pin map, from ConsoleMods, is on the Genesis page: read it there.

PinSignalCatNetNote
A26+5 V (VCC1)railv5Genesis-side +5 V; this is the Sega CD's power-enable signal bridge-ok
B26+5 V (VCC1)railv5Genesis-side +5 V; this is the Sega CD's power-enable signal bridge-ok
A29SR2signalsr2CD right audio back INTO the Genesis mix single source
B29SL2signalsl2CD left audio back INTO the Genesis mix single source
CD sub-CPU (68000) Motorola MC68HC000FN12, 12.5 MHz SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22 plcc-68oem-m1,oem-m2,c5-v1,c5-v2f,rs-hw#

the Sega CD is a second computer, not a drive: this 68000 runs the game code out of Program RAM while the Genesis 68000 handles video timing and I/O. All 68 PLCC pins, off the OEM Model 1 maintenance manual

IC1 on the Model 1 export main board, IC113 on the Funai Model 2. Clocked at 12.5 MHz, which is the ~50 MHz CD crystal divided by four; the OEM Model 2 specification page prints the 12.5 MHz figure directly.

The two CPUs rendezvous through Word RAM: in 2M mode the whole 2 Mbit window belongs to one CPU at a time, and in 1M mode it splits into two swappable 1 Mbit banks. That shared window is why bad Word RAM gives you “boots all the way but never loads the game” instead of a black screen.

The table below is the MAIN BOARD IC1 sheet from the export Model 1 maintenance manual, which prints the part as HD68HC000: Hitachi’s second source for the same core. The package sheet on the following page fixes it as a CP-68 PLCC.

Read the numbers off the table, not off the drawing beside it. That manual page carries two things at once: a 68-entry PLCC pin list and, to its left, the familiar 64-pin DIP outline. They are different packages with different numbering, and the DIP drawing is the one your eye lands on first. On the DIP, pin 1 is D4 and pin 14 is Vcc; on the PLCC actually fitted to this board, pin 1 is a no-connect and Vcc is on 39 and 55. Probe by the PLCC column.

PLCC pin 1 sits at the middle of one edge rather than at a corner, next to the dimple, and numbering runs counter-clockwise from there. The corners fall at 9/68, 26/27 and 43/44.

Four pins are no-connects (1, 10, 19 and 46), so an open circuit on any of them is the factory condition and not a fault.

PinSignalCatNetNote
1N/Cnc
2/DTACKsignaldtackdata transfer acknowledge; a bus cycle that never sees this is where the sub-CPU hangs
3/BGACKsignalbgack
4/BRsignalbr
5CLKsignalclk12.5 MHz, the CD crystal divided by four
6/HALTsignalhalt
7/VMAsignalvma
8Esignale
9/BERRsignalberr
10N/Cnc
11FC2signalfc2
12FC0signalfc0
13A1busabus
14A3busabus
15A4busabus
16A6busabus
17A7busabus
18A9busabus
19N/Cnc
20A14busabus
21A16busabus
22A17busabus
23A19busabus
24A20busabus
25A21busabus
26A22busabus
27D15busdbus
28D12busdbus
29D10busdbus
30D8busdbus
31D7busdbus
32D5busdbus
33D4busdbus
34D2busdbus
35D1busdbus
36/ASsignalasaddress strobe
37/LDSsignalldslower data strobe: the odd byte
38/BGsignalbg
39Vccrailv5bridge-ok
40Vssgndgndbridge-ok
41/RESsignalresbidirectional on a 68000: the CPU drives it as well as receiving it
42/VPAsignalvpa
43/IPL2signalipl2
44/IPL0signalipl0
45FC1signalfc1
46N/Cnc
47A2busabus
48A5busabus
49A8busabus
50A10busabus
51A11busabus
52A12busabus
53A15busabus
54A18busabus
55Vccrailv5bridge-ok
56Vssgndgndbridge-ok
57A23busabus
58D14busdbus
59D11busdbus
60D9busdbus
61D6busdbus
62D3busdbus
63D0busdbus
64/UDSsignaludsupper data strobe: the even byte
65R/Wsignalrwhigh to read, low to write
66/IPL1signalipl1
67A13busabus
68D13busdbus
SH-2 CPU (32X master and slave) Hitachi HD6417095 (Sega 315-0922 master / 315-0998 slave), QFP 32X-VA0 · 32X-VA1 qfp-144oem-32x,c5-32x,dev-32x#

two identical 32-bit RISC cores at 23 MHz, about 20 MIPS each: the 32X has its own clock domain and does not clock off the Genesis. All 144 pins, off the OEM 32X service manual

IC1 and IC2 on the 32X main board. The OEM specification page gives the 23 MHz / 20 MIPS figures and Console5 agrees on the part number.

On the Sega part numbers, my sources disagree and the OEM manual is the odd one out. The Parts Specifications sheet heads a single shared table “IC1/2 CPU” and lists two builds under it: HD6417095F23 as Sega 315-0922 and HD6417095F28 as Sega 315-0922A: presenting them as production variants of the same position, not as master and slave. The 315-0998 number for the slave comes from elsewhere in my source set. Either way one pin table covers both positions, so this does not change what you probe.

What the 32X does need from the Genesis is not a CPU clock but a video timing and phase reference for genlock, carried over the A/V link cable. That distinction matters when you are chasing a 32X that locks up on a particular host board: the fault is usually the Genesis-side clock quality (see the service-bulletin facts below), not the SH-2s.

Orientation before you probe. The manual’s Top View puts pin 1 at the chamfered corner and runs the numbering counter-clockwise from there, 36 pins to a side: 1-36 along the bottom, 37-72 up the right, 73-108 across the top, 109-144 down the left. The diagram here starts pin 1 on the left edge instead, so rotate it a quarter turn counter-clockwise to match the manual’s view of the part.

Two pins are factory no-connects, 114 and 116. Six more are the MD0-MD5 operation-mode strapping that fixes how the core comes up, and pin 118 CKIO is the system clock. On a 32X that is dead rather than glitchy, CKIO and /RES on pin 122 are the first two to put a probe on, since the service-bulletin clock faults act on the timing reference rather than on the cores.

The supply pins are worth counting before you go hunting for a broken joint: sixteen VCC and nineteen VSS, spread right around the package, plus a separately-fed PLL pair on 104 and 106 with its external capacitor on 108 and 109.

Click a pin to see its signal, net, and sources.

Interactive diagram needs JavaScript. The full pinout is in the table below.

PinSignalCatNetNote
1D11busdbus
2D12busdbus
3D13busdbus
4VCC1railv5
5D14busdbus
6VSS1gndgnd
7D15busdbus
8D16busdbus
9D17busdbus
10D18busdbus
11D19busdbus
12VCC2railv5
13D20busdbus
14VSS2gndgnd
15D21busdbus
16D22busdbus
17D23busdbus
18VCC3railv5
19D24busdbus
20VSS3gndgnd
21D25busdbus
22D26busdbus
23D27busdbus
24VCC4railv5
25D28busdbus
26VSS4gndgnd
27D29busdbus
28D30busdbus
29D31busdbus
30A0busabus
31A1busabus
32A2busabus
33VSS5gndgnd
34A3busabus
35A4busabus
36A5busabus
37A6busabus
38A7busabus
39A8busabus
40VCC5railv5
41A9busabus
42VSS6gndgndthe manual misprints this one as 5 V; every other VSS on the page reads 0 V
43A10busabus
44A11busabus
45A12busabus
46A13busabus
47A14busabus
48VCC6railv5
49A15busabus
50VSS7gndgnd
51A16busabus
52A17busabus
53A18busabus
54VCC7railv5
55A19busabus
56VSS8gndgnd
57A20busabus
58A21busabus
59A22busabus
60VCC8railv5
61A23busabus
62VSS9gndgnd
63A24busabus
64A25busabus
65A26busabus
66DACK0signaldack0DMAC0 acknowledge
67VCC9railv5
68DACK1signaldack1DMAC1 acknowledge
69VSS10gndgnd
70DREQ0signaldreq0DMAC0 request
71DREQ1signaldreq1DMAC1 request
72/CS0signalcs0
73/CS1signalcs1
74/CS2signalcs2
75/CS3signalcs3
76/BSsignalbsbus cycle start
77RD/WRsignalrdwrhigh reads, low writes
78VSS11gndgnd
79/RAS, /CEsignalrasRAS for DRAM/SDRAM, CE for PSRAM
80/CAS, /OEsignalcasCAS for SDRAM, OE for PSRAM
81/CASHH, /DQMUU, /WE3signalcashhmost significant byte select
82/CASHL, /DQMUL, /WE2signalcashl2nd byte select
83/CASLH, /DWMLU, /WE1signalcaslh3rd byte select
84VCC10railv5
85/CASLL, /DQMLL, /WE0signalcasllleast significant byte select
86VSS12gndgnd
87/RDsignalrdread pulse
88CKEsignalckeSDRAM clock enable
89/WAITsignalwaithardware wait request
90/BENsignalbenreserved
91VSS13gndgnd
92/BACK, /BRLSsignalbackbus right permission in slave mode / acknowledge in master mode
93/BREQ, /BGRsignalbreqbus right request in slave mode / acknowledge in master mode
94/WDTOVFsignalwdtovfwatchdog timer output
95FTDBsignalftdbfree-running timer output B
96VCC11railv5
97FTDAsignalftdafree-running timer output A
98VSS14gndgnd
99FTIsignalftifree-running timer input
100FTCIsignalftcifree-running timer clock in
101RXDsignalrxdserial data in
102TXDsignaltxdserial data out
103SCKsignalsckserial clock in/out
104VCC (PLL) 12railvccpllsupply for the built-in PLL
105MD0signalmd0operation mode pin
106VSS (PLL) 15gndvsspllground for the built-in PLL
107MD1signalmd1operation mode pin
108CAP1signalcap1external PLL capacitor
109CAP2signalcap2external PLL capacitor
110MD2signalmd2operation mode pin
111/CKPACKNsignalckpacknclock pause acknowledge out
112/CKPREQNsignalckpreqnclock pause request in
113VCC13railv5
114N.Cncnot connected
115VSS16gndgnd
116N.Cncnot connected
117MD3signalmd3operation mode pin
118CKIOsignalckiosystem clock in/out
119MD4signalmd4operation mode pin
120MD5signalmd5operation mode pin
121VSS17gndgnd
122/RESsignalresreset
123VCC14railv5
124/IVECFsignalivecfinterrupt vector fetch cycle
125/NMIsignalnminon-maskable interrupt
126/IRL3signalirl3
127/IRL2signalirl2
128/IRL1signalirl1
129/IRL0signalirl0
130D0busdbus
131D1busdbus
132VCC15railv5
133D2busdbus
134VSS18gndgnd
135D3busdbus
136D4busdbus
137D5busdbus
138D6busdbus
139VCC16railv5
140D7busdbus
141VSS19gndgnd
142D8busdbus
143D9busdbus
144D10busdbus
CD-audio DAC Sanyo LC7883KM (Model 1 SUB BD IC1; Funai Model 2 pairs it with LC78815M) SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C sop-28c5-v1,c5-v2f,oem-m1#

Red Book CD audio; the final Funai C22 board folds the DACs and op-amps into the single 315-5619 with no audible change. All 28 pins, off the OEM Model 1 maintenance manual

The Sega CD mixes two independent sources (PCM from the RF5C164 and CD-DA straight off the disc) in a 16-bit DAC and op-amp stage with an 8x oversampling filter. On the Model 1 that stage lives on the SUB board with C844G-class quad op-amps around it, which is also where the leaking electrolytics cluster.

The table below is the SUB BOARD IC1 sheet from the export Model 1 maintenance manual. That sheet prints the part as LC7883M and the package as MFP-28, 375 mil, while Console5’s board list calls it LC7883KM; the suffix is a package/grade variant and the 28-pin arrangement is the same one. The page carries a pin-layout drawing and a numbered function table that agree with each other, so the numbering is cross-checked on the source page itself.

The two analogue outputs are pin 1 and pin 28, at opposite corners. That is the first place to scope a Sega CD that plays a disc but comes out of one channel only: signal on both pins moves the fault downstream into the C844G op-amps and the leaking electrolytics around them, signal on neither moves it upstream to the digital feed on pins 5, 6 and 7.

Channel assignment runs off LRCK on pin 7: high selects CH1, low selects CH2. Pins 2 and 27 are the high and low voltage references, not supplies, and the chip keeps its analogue and digital supplies and grounds separate: AVDD on 3 with AGND on 26, DVDD on 4 with DGND on 22.

Six pins are factory-strapped configuration rather than anything that moves: EMPH1/EMPH2 set de-emphasis, D/N picks double or standard speed, SOC1/SOC2 select the input source and MODE sets the operating mode. The manual marks SOC1, SOC2, MODE and the TEST pins on 20 and 21 as internally pulled down. The four TEST pins sit low in normal operation.

Click a pin to see its signal, net, and sources.

Interactive diagram needs JavaScript. The full pinout is in the table below.

PinSignalCatNetNote
1CH1OUTsignalch1outDAC channel 1 analogue output
2VrefHsignalvrefhreference voltage high input: a reference pin, not a supply
3AVDDrailavddanalogue supply
4DVDDraildvdddigital supply
5BCLKsignalbclkbit clock
6DATAsignaldataserial audio data, MSB first
7LRCKsignallrckchannel clock: high is CH1, low is CH2
8TESTsignaltestnormally low
9ATTsignalattattenuation data in, LSB first
10SHIFTsignalshiftattenuation data shift clock
11LATCHsignallatchattenuation data latch clock
12INITBsignalinitbinitialise input, normally high
13TESTsignaltestnormally low
14EMPH2signalemph2de-emphasis select
15EMPH1signalemph1de-emphasis select
16D/Nsignaldndouble-speed / standard-speed select
17SOC2signalsoc2input source select; internally pulled down
18SOC1signalsoc1input source select; internally pulled down
19MODEsignalmodeoperating-mode select; internally pulled down
20TESTsignaltestnormally low; internally pulled down
21TESTsignaltestnormally low; internally pulled down
22DGNDgnddgnddigital ground
23CLKOUTsignalclkoutclock out: half XOUT at 392Fs, a quarter at 384/448/512Fs
24XINsignalxincrystal in
25XOUTsignalxoutcrystal out
26AGNDgndagndanalogue ground
27VrefLsignalvreflreference voltage low input: a reference pin, not a supply
28CH2OUTsignalch2outDAC channel 2 analogue output
RGB video encoder (32X) Sega 315-5788 / 315-5788A (Rohm BA7237FS) 32X-VA0 · 32X-VA1oem-32x,cm-32xreg#

IC12 on the sub board. Pin 32 is the NTSC/PAL field-rate select: the whole 32X region mod is this one pin

The 32X has its own encoder, which is why it also has its own field-rate setting independent of the host console. Pin 32 sets it: high (+5 V) is 60 Hz, low (ground) is 50 Hz.

The pin sits in a two-resistor string from VCC through R42 to pin 32 through R43 to ground, and exactly one of the two is populated at the factory according to region: R42 fitted on an NTSC unit, R43 fitted on a PAL unit. Both the OEM manual and ConsoleMods document this, so it is verified, but note the OEM parts list corrects ConsoleMods on one detail: these are 1 kohm chip resistors, not zero-ohm jumpers. The board does use true zero-ohm jumpers elsewhere. It makes no difference to the mod, since either way you remove the populated part and wire an SPDT between the two pads with the wiper on pin 32.

Package and full pin count are not grounded in my source set, so I have not claimed one.

PinSignalCatNetNote
32NTSC / PAL selectsignalfieldrate+5 V through R42 = 60 Hz; ground through R43 = 50 Hz; exactly one resistor is fitted
DC power jack: 32X (CENTRE POSITIVE) EIAJ-03 4.75 x 1.7 mm barrel, 10 V DC / 850 mA (PAL-G and PAL-I: 9 V), Sega 212-5353 (CN8). Centre POSITIVE 32X-VA0 · 32X-VA1 barrel-jack-2oem-32x,junker#

HAZARD: this is the OPPOSITE polarity from the Sega CD jack, on a different barrel. The 32X sits in the Genesis Model 2 supply family

The 32X takes its own adaptor, centre-positive, on the smaller EIAJ-03 barrel. The same family as a Genesis Model 2. The OEM specification page gives 10 V at 850 mA for North America and Japan and for PAL generally, with PAL-G and PAL-I at 9 V; the PAL 32X adaptor in the Console Power Supply Bible is rated 10 V / 800 mA. Both describe the same roughly 0.8 A centre-positive supply.

This is the opposite polarity from both Sega CD models, which are centre-negative on the larger 5.5 x 2.1 mm barrel. The two barrel families are different sizes, and that mechanical difference is doing real safety work: it is what stops a full tower’s three adaptors from cross-plugging. It stops protecting you the moment an adaptor or a forced plug is involved.

There is no input bridge rectifier on these consoles, so a reverse feed drives the rail backwards rather than simply refusing to run. Meter voltage and polarity on any unknown supply before it touches the jack.

PinSignalCatNetNote
1Centre (+)railvinthe CENTRE pin is POSITIVE on the 32X: opposite of the Sega CD
2Sleeve (-)gndgndsleeve is ground
DC power jack: Sega CD Model 1 AND Model 2 (CENTRE NEGATIVE) 5.5 x 2.1 mm barrel, ~9 V DC: centre NEGATIVE. The MK-4102A rating label reads DC 9 V 1.2 A, minus inside SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22 barrel-jack-2junker,cm-diff,sk-26,oem-m2#

HAZARD: BOTH Sega CD models are centre NEGATIVE and take the Genesis MODEL 1 supply, not the Model 2 supply. This is the opposite of the 32X

The claim I most want to get right on this page, because it runs against a widely repeated belief.

Both Sega CD models have their own DC jack, their own adaptor, and centre-negative polarity on the 5.5 x 2.1 mm barrel: the same family as a Genesis Model 1 supply. Four things agree: the Console Power Supply Bible lists MegaCD 1 and 2 under the centre-negative Mega Drive 1 adaptor; ConsoleMods states both models take the same tip-negative 9 V adaptor as the Model 1 Genesis; the SEGA Hardware Database records the North American MK-4102A Model 2’s own rating label as “DC 9 V 1.2 A, minus inside” and names the Genesis 1602-family adaptor; and the OEM Model 2 service manual’s rear-panel view and accessories page show the Model 2 has its own AC Adaptor Jack and ships with its own adaptor.

That last point kills the related myth that a Model 2 “draws its power from the Genesis”. It does not. What both models take from the Genesis is a power-enable signal on the side connector, not operating current. The console must be powered on for the CD’s own regulator to switch on, which is a different thing entirely.

Two exact numbers are softer than the polarity. The OEM Model 2 specification page prints the wall input (120 V / 60 Hz, 18 W) rather than the DC rail, so the roughly 9 V DC figure rests on ConsoleMods plus the power-supply bible plus the unit’s own label. Treat the polarity as hard and 9 to 10 V as the healthy window.

And one trap inside the trap: the CDX / Multi-Mega combo unit is centre-POSITIVE at about 9.5 V on the EIAJ-03 jack, like a Genesis 2. Do not reason “it plays CDs, so it must be centre-negative.”

PinSignalCatNetNote
1Centre (-)gndgndthe CENTRE pin is GROUND on both Sega CD models: opposite of the 32X
2Sleeve (+)railvinsleeve carries roughly +9 V
Custom gate array "MARS ADSE" (32X) Sega 315-5805 32X-VA0 · 32X-VA1oem-32x,c5-32x#

IC5 on the 32X main board; no public datasheet exists for any Sega 315-xxxx custom part

Named in the OEM Parts Specifications section and corroborated by Console5. Beyond the part number and its position there is nothing published: Sega never released datasheets for these gate arrays, and no community reverse-engineering of the pinout is in my source set. Empty is the honest state of this card.

No pins captured yet — bench stub.

Custom gate array "MARS I/F" (32X) Sega 315-5818 (G/A) / 315-5818A (SCA) 32X-VA0 · 32X-VA1oem-32x,c5-32x#

IC4 on the main board: bus and DMA glue. The OEM parts list prints '315-5618' in one table; that is a scan/OCR misread

Worth flagging because it will cost you a search: the OCR’d OEM parts list renders this number as “315-5618” in the tabular listing while the IC pin-specification header on the same document reads 315-5818. Console5 independently gives 315-5818, so 315-5818 / 315-5818A is the number to order or cross-reference against.

No datasheet, no pins.

No pins captured yet — bench stub.

Mega CD Engine ASIC (MCE2) Sega 315-5548, 208-pin QFP SCD1-JP · SCD1-EXP · SCD2-A01 qfp-208c5-v1,cm-diff,rs-hw,8bp#

the export Model 1 ASIC, and the only Model 2 board that carries it is the Japan-only BE2200G02A01

The Mega CD Engine is the graphics and bus/DMA heart of the add-on. Three generations exist across the line: 315-5477 on the Japanese Model 1, 315-5548 (MCE2) on the export Model 1 and the earliest Japanese Model 2, and 315-5632 (MCE3) on the rest of the Model 2 range. Which one the earliest Japanese Model 1 actually carries as fitted is still an open question in my notes: both numbers exist in the family and the Japanese service schematic would settle it.

No datasheet exists for any Sega custom ASIC, so no pins. The one MCE pin fact I do have is documented on the MCE3 card, because that is the part the OEM Model 2 manual prints a pin table for.

One inspection note that belongs on this card: a recap writeup flags the traces at the upper-left corner of the Mega CD Engine as the classic spot where a recap job silently lifts a trace, since they run right beside the leaking capacitors. That location comes from a single user comment on one writeup and is not corroborated elsewhere, so check the corner but confirm the designator against the manual before probing a specific pin.

Click a pin to see its signal, net, and sources.

Interactive diagram needs JavaScript. The full pinout is in the table below.

No pins captured yet — bench stub.

Mega CD Engine ASIC (MCE3) Sega 315-5632, 208-pin QFP SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22 qfp-208oem-m2,c5-v2f,cm-diff#

IC101 on the Model 2. Two clock pins are named in the OEM manual: pin 84 ICK50 in, pin 1 OCK25 out. That is what pins down the ~50 MHz CD crystal

The Model 2 engine, and the source of a genuinely useful diagnostic fact. The OEM Model 2 service manual’s IC specification page labels pin 84 as ICK50 (input clock, 50) and pin 1 as OCK25 (output clock, 25). Read together with the specification page’s 12.5 MHz sub-CPU figure, that confirms the architecture: a ~50 MHz crystal into the engine, divided by two for a 25 MHz derived clock and by four for the CD 68000.

So on a Sega CD that has a healthy 5 V rail but never draws its BIOS background, scope the crystal early. A dead 50 MHz crystal takes out the 68000 and the engine at once and looks like a much more expensive fault than it is.

The remaining 206 pins are not published anywhere.

Click a pin to see its signal, net, and sources.

Interactive diagram needs JavaScript. The full pinout is in the table below.

PinSignalCatNetNote
1OCK25signalock2525 MHz derived clock out
84ICK50signalick5050 MHz crystal in: scope here on a CD that never reaches its BIOS background
PCM sound source Sega 315-5476 / 315-5476A (rebadged Ricoh RF5C164) SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22dev-pcm,c5-v1,c5-v2f,rs-hw,oem-m2#

8-channel stereo PCM, 32 kHz maximum sampling: one of the two audio sources, and NOT the same chip as the CD-ROM decoder

IC3 on the Model 1 export main board, IC110 on the Funai Model 2. Sega’s part number for a rebadged Ricoh RF5C164; the developer PCM manual is a register and programming spec for it, which is how the identification is grounded.

The early Funai Model 2 revisions (A01, A02, B02) carry a small bodge PCB glued on top of this chip and its RAM, which is the fastest way to spot an early board. From the C02 revision onward the bodge contents were folded into the motherboard and the glued PCB disappears.

The developer manual documents registers, not the package pinout, so there are no pins to publish.

No pins captured yet — bench stub.

+5 V switching regulator (32X) IR3M03A / IR3M03AN (Sega 313-5335) or MC34063A (Sega 313-5244), SOP-8: IC13 32X-VA0 · 32X-VA1 sop-8oem-32x,c5-32x,cm-32xind#

there is NO 7805 in a 32X: the 5 V rail is a switching buck converter, and its ripple is the source of the 32X's famous video noise and coil whine. All 8 pins, off the OEM 32X service manual

Correcting a common myth, because it sends people looking for a linear regulator that does not exist. The 32X derives +5 V from a switching buck converter. The OEM parts list shows both an IR3M03AN and an MC34063A part number across production, both SOP-8; ConsoleMods describes the topology as an MC34063-class buck.

Two consequences follow from it being a switcher, and they are the 32X’s two signature complaints. Output oscillation and ripple inject into the video path, which is the “famously unreliable 32X video”. And when the converter drops into discontinuous conduction the L7 inductor sings audibly. Same root cause, so a proper regulator job cures both. Console5 notes that Sharp-branded IR3M03A parts are anecdotally worse than the Motorola/ON variant, which is an anecdote and worth treating as one.

Why a pin table is safe here despite the two part numbers. The table below is not the generic MC34063 map written from memory, and it is not carried across from a family sibling. Sega’s own IC13 sheet heads the section with both fitted parts (MC34063A as 313-5244 and IR3M03AN as 313-5335), and then prints a single package view and a single labelled block diagram underneath the pair. That is the OEM treating the two as interchangeable in this position, which is a stronger claim than I could make on my own, and it is the reason this card is filled rather than left empty. The topology Sega drew is the MC34063 one: a 1.25 V reference into a comparator, an Ipk oscillator, and a Q1/Q2 darlington to the switch.

Pin 3 is the timing node the coil-whine mod injects into: see the mod on the page above. Pin 5 is the feedback tap that sets the output voltage, so it is the one to check against 1.25 V referred to pin 4 when the rail comes up at the wrong voltage rather than not at all. Pins 1 and 2 are the switch itself, and pin 7 is the current-limit sense.

Click a pin to see its signal, net, and sources.

Interactive diagram needs JavaScript. The full pinout is in the table below.

PinSignalCatNetNote
1Switch collectorsignalswcolthe switch transistor; this and pin 2 carry the inductor current
2Switch emittersignalswemit
3Timing capacitorsignalctsets the switching frequency: the node the coil-whine mod tweaks
4GNDgndgnd
5Comparator inverting inputsignalfbfeedback tap; the divider here sets the output voltage against the internal 1.25 V reference
6Vccrailvccsupply in, from the unregulated side
7Ipk sensesignalipkpeak-current limit sense
8Drive collectorsignaldrvcol
+3.3 V LDO regulator (32X) Ricoh RH5RL33A (Sega 313-5320): IC10 32X-VA0 · 32X-VA1oem-32x,c5-32x#

three pins: ground, in, out. What it feeds is still a Console5 claim, but the part and its pinout are Sega's own

The OEM manual carries a Parts Specifications sheet for this position, headed “IC10 3PIN REGULATOR”, naming the part RH5RL33A under Sega 313-5320 and printing a package view with the lead legend plus a block diagram. So the identity, the designator and the pin order are all OEM-documented, not inferred.

What is still single-sourced is what the rail does. The description of this part feeding the SH-2 core and how the 32X’s supplies divide up comes from Console5, and I have not corroborated it against a schematic sheet. Treat the pin table as solid and that description as one source.

The block diagram shows a plain fixed positive linear regulator: a reference into an error amplifier driving a pass device, with the feedback divider inside the package. There is nothing to adjust, so a wrong output voltage here means the part, not a set resistor.

Do not assume the lead order from the footprint. Three-pin regulators do not share one pin order, and this one is ground-in-out rather than the in-ground-out that a 78xx habit expects. Ground is the outside lead on the pin-1 side, not the middle.

PinSignalCatNetNote
1GNDgndgndground is the END lead here, not the middle one
2INrailv5supply in
3OUTrailv33regulated +3.3 V out
+5 V linear regulator (Sega CD) NEC uPC2405HF ("NEC 2405"), 78M05-class, +5 V / 0.5 A: IC6 on the Model 1 SUB BD, IC301 on the Model 2 SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22oem-m2,c5-v1,c5-v2f,c5-v2s,rs-pwr#

the end of the power-enable chain: 9 V in and no 5 V out with the Genesis powered on means this or the transistors ahead of it. Three pins, off the OEM Model 2 service manual

This is what the whole enable circuit exists to switch on. With the console powered, expect 9 V at the pass transistor’s emitter and +5.0 V at this regulator’s output feeding the main board.

It is also a common casualty of the capacitor problem rather than of its own aging: the electrolytics that leak on both models cluster around it, and the electrolyte eats the pads and vias underneath. Neutralise, inspect and buzz out the ground return in that area on every recap.

The pin order below is Sega’s own, off the Model 2 service manual’s IC301 sheet for the uPC2405HF, and the Model 1 electrical parts list names the same uPC2405HF at its SUB BD position. It is the familiar input-ground-output order that a 78xx habit expects.

Substitutes: any TO-220 or TO-252 78M05 at 0.5 A, or step up to an L7805 / 7805 at 1.5 A if the footprint allows. Having a table for the original part does not tell you the order of the part you buy: verify that against the board before you fit it. Three-pin regulator pin orders are not universal and getting one backwards is a fresh fault. The 32X’s own 3.3 V regulator on this same page is the proof: the RH5RL33A runs ground-in-out, the opposite end lead, in an equally innocent three-lead package.

PinSignalCatNetNote
1INPUTrailvinthe ~9 V side, from the pass transistor's emitter
2GNDgndgnd
3OUTPUTrailv5+5.0 V to the main board: the rail that is missing when the enable chain has failed
Power supervisor / battery-backup controller Fujitsu MB3790, plastic SOP-16 (FPT-16P-M06): IC6 or IC9 on Model 1 depending on the writeup, IC114 on Model 2 SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22 sop-16oem-m1,c5-v1,c5-v2f,rs-delay#

holds reset until the rail is stable and keeps the save RAM alive. Its drift produces one very specific Model 1 fault: a boot that hangs for seconds and then recovers. All 16 pins, off the OEM Model 1 maintenance manual

Two jobs in one part: reset supervision and backup-RAM keeping. Both matter on the bench.

The reset-supervision failure is unusually diagnosable. A drifted MB3790 keeps asserting reset for several seconds after the 5 V rail is already stable, so the unit sits at the first boot stage (blank BIOS background, no logo, no music), and then springs to life on its own and runs perfectly. Recovery after a delay is the tell: every other first-stage hang (bus translator, drive, ribbon, Program RAM, BIOS, 68000) hangs forever. It is a motherboard fault, not a power-board fault, which misdirects people into swapping power boards.

Honesty about the source: the part’s reset-generator role is independently corroborated, but that whole symptom-to-cause-to-fix chain is a single RetroSix writeup and no second source confirms that replacing the chip cures it. The reference designator is worse: the delayed-boot writeup calls it IC9, Console5 lists it as IC6 on the Model 1 and IC114 on the Model 2. Read the silkscreen before you desolder anything.

The backup-RAM half is simpler: a unit that will not hold saves with a fresh coin cell points here or at its traces. OEM retention spec is about a month.

The pin table settles what the two halves actually are. The export Model 1 maintenance manual reprints the Fujitsu data sheet in full, so this is the manufacturer’s own map rather than a board-level guess. It is a 16-pin part with a 20-pin sibling, and the manual’s function table carries both columns side by side: read the 16P column, since that is what is fitted.

The supervisor half is pins 9 through 12. Pin 12 VSENSE is the comparator input that watches the rail, pin 11 CT sets the reset pulse width with a capacitor to ground, and the reset comes out twice in opposite polarity: RESET on pin 9 and /RESET on pin 10. On a delayed-boot unit, CT and its capacitor are the thing to look at before condemning the chip: the symptom is a reset held too long, and the pulse width is set by a part outside the IC.

The battery half is pins 2 through 5. VBAT1 on 2 is the primary cell, VBAT2 on 5 charges a secondary cell, and VOUT on 3 and 4 is the kept supply that feeds the save RAM. Pin 9 RESET is documented as directly driving an SRAM /CE or /CS to inhibit writes while the rail is out of spec, which is how the save data survives power-down, so a unit that corrupts saves rather than losing them points at this pin and its trace, not at the cell.

Pins 1 and 15 are no-connects. Pins 13 and 14 are both VIN, and the data sheet gives that as the 5 V input.

Click a pin to see its signal, net, and sources.

Interactive diagram needs JavaScript. The full pinout is in the table below.

PinSignalCatNetNote
1NCnc
2VBAT1railvbat1primary cell input
3VOUTrailvoutkept supply out to the save RAM, 200 mA max bridge-ok
4VOUTrailvoutkept supply out to the save RAM, 200 mA max bridge-ok
5VBAT2railvbat2secondary cell; charged at constant voltage once the supply is above the detect threshold
6/ALARM1signalalarm1open-collector primary-battery alarm
7/ALARM2signalalarm2open-collector primary-battery alarm
8GNDgndgnd
9RESETsignalresetgoes high as the rail falls; documented as driving an SRAM /CE or /CS directly to write-protect the saves
10/RESETsignalnresetthe inverted output of pin 9
11CTsignalcta capacitor from here to ground sets the reset pulse width: check this before condemning the chip on a delayed boot
12VSENSEsignalvsensecomparator input that watches the rail
13VINrailv55 V input bridge-ok
14VINrailv55 V input bridge-ok
15NCnc
16CONTROLsignalcontroloutput control
Reset IC (32X sub board) Mitsumi PST993E (Sega 313-5319): IC14 32X-VA0 · 32X-VA1oem-32x,c5-32x#

three pins: supply, open output, ground. It holds the 32X in reset until the switching regulator's rail comes up

Console5’s board list was my only source for this part until I read the OEM manual’s own IC14 sheet, which names it PST993E under Sega part number 313-5319 and prints both a package view and a block diagram. Both sources now agree on the identity, and the pin assignment below is Sega’s.

The block diagram shows what to expect on the bench: a bandgap reference into a comparator driving an open transistor on pin 2, with current sources to the supply. So OUT is pulled to ground while the rail is below threshold and released as it comes up: measure it against VCC on pin 1, not as a level in isolation.

This part sits downstream of the switching regulator on the same board, which is the thing to keep straight when a 32X will not come out of reset. A supervisor holding reset and a regulator that never reaches voltage look identical from outside the case. Check the rail at pin 1 first: if it is low or noisy the fault is IC13 and its inductor, not this chip.

The manual’s Front View numbers the leads 1, 2, 3 left to right, with a D-shaped top view, so the flat face is the reference, and the package is not one you can orient by eye once it is on the board.

PinSignalCatNetNote
1VCCrailv5sense and supply: this is the rail being watched
2OUTsignalresetoutreset output, open transistor; low while the rail is below threshold
3GNDgndgnd
Save-game backup SRAM (8K x 8) Fujitsu MB8464A-10L: IC16 on the Model 1 export main board SCD1-JP · SCD1-EXP · SCD2-A01 · SCD2-A02 · SCD2-B02 · SCD2-C02 · SCD2-6528C · SCD2-C22c5-v1,rs-fram#

the FRAM battery-free mod's target. Two pins differ between the original SRAM and a FRAM drop-in: pin 1 and pin 26

Battery-backed internal save RAM, held up by a coin cell and managed by the MB3790. Not required to boot, so a dead battery never explains a no-boot.

The reason two pins are captured: an FRAM module drops into this same 28-pin bytewide footprint except at pin 1 and pin 26. On the original SRAM pin 1 (A14) is not connected and pin 26 (A13) is CS2, so the FRAM’s corresponding pins get lifted and either tied off to lock one fixed bank or wired to switches for four banks. RetroSix documents it, ConsoleMods' FRAM-mod page corroborates it, and it is consistent with the standard JEDEC 28-pin bytewide arrangement, which is why it is tagged verified.

I have not published a package type, because I have not confirmed whether the fitted part is a DIP or an SOP across production runs. The pin count is grounded; the body style is not.

PinSignalCatNetNote
1A14 (N/C on the original SRAM)nca14lift on an FRAM drop-in; tie off for a fixed bank or switch it for banking
26A13 / CS2 on the original SRAMsignala13lift on an FRAM drop-in; tie off for a fixed bank or switch it for banking
32X VDP / video DAC Sega 315-5781 / 315-5781A 32X-VA0 · 32X-VA1oem-32x,c5-32x#

IC6 on the main board: 32,768 colours out of the 32X's own framebuffer, feeding the 315-5788 encoder

The 32X’s own video generator, which is what makes it fundamentally different from the Sega CD: the CD produces graphics data that the Genesis VDP rasterises, while the 32X produces a picture and merges it with the Genesis picture in its own encoder.

Sega custom part, no datasheet, no published pinout.

No pins captured yet — bench stub.

Schematic facts

Schematic facts

  • DC input: Sega CD Model 1 AND Model 2: ~9 V DC, CENTRE NEGATIVE, 5.5 x 2.1 mm barrel: the Genesis MODEL 1 supply family (the headline hazard: this is the OPPOSITE polarity from the 32X, and it applies to BOTH Sega CD models)junker,cm-diff,sk-26,oem-m2
    notes
    Four sources agree, including the unit’s own rating label on a North American MK-4102A (DC 9 V 1.2 A, minus inside) and the OEM Model 2 service manual showing a dedicated AC Adaptor Jack and a bundled adaptor. The exact DC voltage is the softer number: the OEM specification page prints the wall input (18 W) rather than the rail, so treat 9 to 10 V as the healthy window and the polarity as the hard fact.
  • DC input: 32X: 10 V DC / 850 mA (PAL-G and PAL-I: 9 V), CENTRE POSITIVE, EIAJ-03 4.75 x 1.7 mm. The Genesis MODEL 2 supply family (opposite polarity from both Sega CD models, on a different barrel)oem-32x,junker
    notes
    The OEM specification page gives 10 V / 850 mA for NA, JP and PAL generally with PAL-G/I at 9 V; the PAL 32X adaptor in the power-supply bible is 10 V / 800 mA. Same roughly 0.8 A centre-positive supply described two ways.
  • DC input: CDX / Multi-Mega combo (context): ~9.5 V DC, CENTRE POSITIVE, EIAJ-03 (the trap inside the trap: do NOT reason 'it plays CDs, so it is centre-negative')single sourcejunker
  • Reverse-polarity behaviour: no input bridge rectifier on any of these units: a reverse feed drives the rail backwards (label bench supplies by POLARITY, not by plug size)junker,cm-diff
    notes
    The mechanism is community-corroborated rather than confirmed on an OEM schematic sheet, but the consequence is not disputed anywhere: these inputs are not the polarity-agnostic bridge front end an American NES has.
  • Sega CD power enable: the Genesis +5 V on side-connector A26/B26 gates the CD's own 5 V regulator: the CD will not turn on with the console off (this is why 'black screen, no LEDs at all' is a side-connector fault, not a dead board)rs-pwr,gamesx
    notes
    The +5 V identity of A26 and B26 is independently confirmed by the GameSX Genesis expansion-port pinout. The chain itself, per RetroSix: 9 V from the jack through the noise choke and fuse to a PNP pass transistor’s emitter; the Genesis 5 V arrives on ribbon pin 11 into a divider that turns on an NPN; the NPN sinks the PNP base; the PNP conducts and 9 V reaches the 5 V regulator, whose output goes back up ribbon pin 19. Component designators and the divider values are RetroSix-only: confirm against an OEM power schematic before condemning a part by designator.
  • Sega CD healthy rails: 9 V at the pass transistor's emitter, +5.0 V at the regulator output feeding the main board: both only with the Genesis powered on (9 V present and no 5 V out means walk the enable chain, not replace the regulator first)single sourcers-pwr
  • Stuttering / skipping CD audio: aluminium electrolytics on the CD power board: commonly C25, C26 and C27 at 100 uF (the symptom is diagnostic: audio cuts out roughly every half-second. Both models, Model 1 most often)single sourcers-stut
  • Intermittent snow over the CD boot screen: a power-delivery fault, usually UPSTREAM on the Genesis side: a weak supply, a dirty DC jack, or dry joints on the side connector (not a CD video fault; the Sega CD has no video encoder. Try a known-good supply before opening anything)single sourcers-static
  • Model 2 input fuse: F301 on the Funai boards; 1-2 A, any type (the most common Model 2 fault by a wide margin: continuity-check it before anything else on a dead unit)rs-pwr,cm-diff
  • Sega CD master crystal: ~50 MHz into the Mega CD Engine (MCE3 pin 84 ICK50; pin 1 OCK25 out at 25 MHz) (a dead crystal takes out the CD 68000 and the engine at once: scope it early on a CD that never draws its BIOS background)oem-m2,rs-boot
  • CD sub-CPU clock: 12.5 MHz (= 50 MHz / 4), MC68HC000FN12 (printed on the OEM Model 2 specification page)oem-m2,rs-hw
  • 32X SH-2 clock: 23 MHz on each of two cores, about 20 MIPS each (the 32X has its own clock domain and does not clock off the Genesis 68000)oem-32x,c5-32x
  • 32X internal rails: +5 V from the IR3M03A / MC34063A switching buck converter (IC13); +3.3 V from an RH5RL33A LDO (IC10) for the SH-2 cores (there is NO 7805 in a 32X: the switcher's ripple is the video-noise and coil-whine source)single sourceoem-32x,c5-32x
    notes
    The regulator part numbers come from the OEM parts list and are solid. What is single-sourced is the description of which rail feeds what; I have not corroborated the rail arrangement against a schematic sheet.
  • 32X A/V IN +5 V pin: pin 2 of the A/V IN jack (CN6) is the 32X's own internal VCC: any cable that plugs INTO the 32X must leave it unconnected (DAMAGE-CRITICAL. A female-input adaptor that does not plug into the 32X may carry all pins)oem-32x,rrgb-32x
    notes
    Confirmed on the OEM schematic (Diagram-3, CN6 pin 2 on the VCC net, no isolation diode) and independently by RetroRGB. The ConsoleMods page on the same subject is a verbatim copy of the RetroRGB text, so it is not a third source. Sega kept the Genesis cartridge +5 V and the 32X internal +5 V separate on purpose, for power sequencing.
  • 32X genlock: the 32X locks its encoder phase to the Genesis composite colour-subcarrier reference carried over the A/V link (an under-wired link cable degrades the picture (phase misalignment, dot crawl) even when it damages nothing)single sourcecm-32xav
  • 32X region / field rate: pin 32 of the 315-5788 encoder (Rohm BA7237FS): +5 V through R42 = 60 Hz, ground through R43 = 50 Hz; exactly one 1 kohm chip resistor is fitted per region (the 32X has its own video output, so its field rate is set independently of the host console)oem-32x,cm-32xreg
    notes
    The OEM manual corrects ConsoleMods on one detail: R42 and R43 are 1 kohm chip resistors, not zero-ohm jumpers. The board does use true zero-ohm jumpers elsewhere. It makes no practical difference to the mod.
  • 32X expansion-port terminator: VA0 / MK-84000 needs something in the Genesis side-expansion slot (a Sega CD, or the bundled Extension Unit) on a VA0 Genesis Model 2; VA1 / MK-84000A built the pull-downs onto the board (the Extension Unit terminates the expansion port with pull-downs on data bits A4-A11 and A13-A20, and shipped only with the VA0 32X)cm-32x,oem-32x
    notes
    The OEM manual states the Extension Unit circuit was integrated onto the main board for the Genesis 32X VA1 and is built into the Mega Drive 32X from the first unit. Neither revision fixes 32X behaviour on the VA2.3 or VA4 Genesis Model 2 boards, where there is no documented fix other than loading from a flash cart.
  • 32X lockups on specific Genesis boards: Asian and PAL Genesis Model 1 VA4 needs the factory EDCLK service-bulletin fix; VA5, VA6, VA6.5 and VA6.8 need the VCLK variant (this is diagnosed on the GENESIS, not the 32X: jitter then lockup after about an hour of warm-up is the VA4 signature)oem-32x-sb,cm-32xsb
    notes
    Bulletin No.008 (12/13/94) specifies for the VA4: substitute C92 from 51 pF to 33 pF next to IC4, short or remove FB7, remove C112, and jumper C10 (which is IC4 pin 31) to ground with wire heavier than AWG28. The ConsoleMods transcription adds removing C78 and C100 and, for VA5/6/6.5/6.8, removing C78 and jumpering its top pad to 68000 pin 15. Test for at least an hour warm: this fault is thermal.
  • Sega CD video output: there is none: the Sega CD has no video encoder, and all final video leaves the Genesis A/V port (so a 'Sega CD video problem' is diagnosed on the Genesis video chain, not on the add-on)rs-hw,cm-diff
    notes
    The Mega CD Engine decodes CD graphics into Word RAM and produces an overlay plane, which is combined with the Genesis VDP output and rasterised through Genesis timing. Snow that appears only on the CD boot screen is a power-delivery fault, not a video fault.
  • Sega CD audio return path: the CD mix returns to the Genesis on expansion-connector audio-in pins SL2 (B29) and SR2 (A29) (first check on 'no CD sound through the TV but the CD's own RCA jacks work')single sourcecm-diff
  • Sega CD rear 3.5 mm jack: it is an INPUT, not an output: it carries a Model 1 Genesis's headphone audio INTO the Sega CD so the CD's RCA line-out can carry a combined mix (frequently mistaken for a third output; it does not connect to the expansion connector at all)oem-m2,cm-diff
    notes
    The OEM Model 2 back-panel view labels it the Mixing Jack for stereo sound connection to the original Mega Drive and Genesis, fed by a separate Stereo Mixing Cable accessory. Do not equate this external cable with the internal SL2/SR2 path.
  • PCM sound source: 315-5476 / 315-5476A = Ricoh RF5C164: 8-channel stereo PCM, 32 kHz maximum sampling (NOT the same chip as the LC8951 / LC89515 CD-ROM decoder, which one community page mislabels)oem-m2,dev-pcm,c5-v1
  • CD audio specification: 20 Hz to 20 kHz, S/N better than 80 dB at 1 kHz on the line out, dynamic range better than 90 dB, 16-bit DAC with 8x oversampling (OEM Model 2 specification page)oem-m2
  • CD mechanism baseline: reads 12 cm and 8 cm discs; spindle turns counter-clockwise viewed from the non-label side; average access about 1.5 s (OEM figures: useful for deciding whether a slow-seeking drive is actually faulty)oem-m2
  • Backup RAM retention: about one month on a healthy cell, managed by the MB3790 (the backup circuit is not required to boot, so a dead cell never explains a no-boot)oem-m2,c5-v1
  • Model 2 OEM specification: 68000 at 12.5 MHz; 6 Mbit program RAM, 512 kbit PCM waveform, 128 kbit CD-ROM cache, 64 kbit backup; 1 Mbit BIOS; 18 W; 396 x 220 x 84 mmoem-m2
  • 32X OEM specification: 2 Mbit SDRAM, 2 Mbit framebuffer; PWM stereo sound; 32,768 colours at 320 x 224; about 4 W; 115 x 210 x 100 mm (the 32X sound source is PWM stereo, entirely separate from the Sega CD's PCM path)oem-32x
  • Model 2 board-maker bench tell: Funai board = drive controller and activity LED on the motherboard; Sega 171-6528C board = separate drive-controller PCB under the laser, separate LED board, smaller motherboard (the fastest triage split on a Model 2, and it decides both the cap kit and the BIOS compatibility)cm-diff,c5-v2s
    notes
    The Sega board’s model number carries an A suffix (MK-4102A, HAA-2912A). Early Funai revisions are spotted by a small bodge PCB glued on top of the PCM chip; from the C02 revision that bodge is folded into the board.
  • Model 2 BIOS compatibility: the Sega 171-6528C board uses a 'universal' BIOS; an earlier Funai-board BIOS is NOT compatible with a Sega board (matters when transplanting boards or fitting a region-free image)single sourcecm-diff
  • MultiBIOS bank select: BIOS pins 38 and 39; grounding or pulling each to +5 V picks one of four banked images (wire pin 38 to the host's video-rate line and pin 39 to its language line and the region mod becomes switchless)rs-bios,consolesunleashed
    notes
    RetroSix labels these A16 and A17 in their own bank order, which is product-specific. The four-bank voltage table is likewise specific to their MultiBIOS product.
  • Region control: software, inside the BIOS ROM: there is no CIC-style continuous lockout chip anywhere on the Sega CD (so region-free is a ROM swap, not a lockout defeat. Very early Model 1 units with serials starting A10 socket the BIOS EPROM)single sourcecm-diff
    notes
    The 32X adds its own region check as a Genesis-side cartridge-bus handshake rather than a lockout chip of its own.
  • Model 2 model numbers: MK-4102 (Funai) and MK-4102A (Sega board) in North America; MK-4102-50 in Europe; HAA-2912 / HAA-2912A in Japan. There is no MK-4103 (MK-2103 is the Genesis 2 ADAPTOR part number, which is the likely source of the confusion)sk-26,sk-8,cm-diff
  • Model 1 model numbers: HAA-2910 in Japan, the 1690 family in Europe. The North American number is NOT reliably documented (one wiki lists MK-1601, which collides with the Genesis Model 1 number: do not stamp it into a listing without checking the unit's own bottom label)single sourcesk-7,cm-diff
    notes
    The Japanese and PAL Model 1 numbers are solid. Retail listings often call the North American unit ‘#1690’, conflating it with the PAL number.
  • Model 1 board set: MAIN 837-8952 (171-6326B), SUB 837-8953 (171-6327B) and CONNECT 837-8326 / 837-8327-01 on export units; 837-8015 / 837-8046-01 / 837-8326 on Japanese early production (the schematic set in the service manual is the original Japanese revision: export boards have layout and part-number differences)single sourcec5-v1
  • Mega CD Engine family: 315-5477 (Japanese Model 1), 315-5548 = MCE2 (export Model 1 and the earliest Japanese Model 2), 315-5632 = MCE3 (the rest of the Model 2 range) (no OEM datasheet exists for any Sega 315-xxxx custom part)rs-hw,cm-diff,c5-v1
    notes
    Which of 315-5477 and 315-5548 the earliest Japanese Model 1 actually carries as fitted is still open in my notes; the Japanese service schematic would settle it.

Reference confidence key

How to read the confidence tags and source citations on the data above. Note that bench does not appear anywhere in this device’s data, because this page is built from documentation rather than from my own measurements.

Sources

8bp
8bitplus: Sega Mega CD recap walkthrough. Including a user comment flagging delicate traces at the upper-left corner of the Mega CD Engine ASIC
c5-32x
Console5 TechWiki: 32X (wiki.console5.com/wiki/32X). Main and sub board IC list, regulators, full cap map, common problems
c5-belt
Console5 store: Sega CD / Neo Geo CD drawer-tray loading belt. The matched orderable SKU for the Model 1 tray belt
c5-v1
Console5 TechWiki: Sega CD v1 (wiki.console5.com/wiki/Sega_CD_v1). Model 1 IC list, per-board cap maps for the leaded and SMD production runs, Sony KSK-1200A and JVC drive boards
c5-v2f
Console5 TechWiki: Sega CD v2 Funai (wiki.console5.com/wiki/Sega_CD_v2:_Funai). Funai board IC list, KSS-210A / SOH-O4T lasers, VR401/402/403 servo pots, per-revision cap maps
c5-v2s
Console5 TechWiki: Sega CD v2 Sony (wiki.console5.com/wiki/Sega_CD_v2:_Sony). Sega 171-6528C board IC list and caps, KSK-1310A and Optima-6S laser boards
cm-32x
ConsoleMods Wiki: Genesis:32X Model Differences. VA0 / MK-84000 vs VA1 / MK-84000A, the expansion-port terminator and Extension Unit, host-console compatibility
cm-32xav
ConsoleMods Wiki: Genesis:32X Video Output. AV-link cabling, the +5 V-pin damage warning, the genlock note
cm-32xind
ConsoleMods Wiki: Genesis:32X Noisy Inductor Fix. MC34063-class buck topology, the C85/R50 timing tweak, the NCP3063/NCV3063 retrofit and the Buzzkill replacement board
cm-32xreg
ConsoleMods Wiki: Genesis:32X Region Mod. 50/60 Hz select on pin 32 of the 315-5788 encoder
cm-32xsb
ConsoleMods Wiki: Genesis:32X Service Bulletin Fixes. The factory VA4 EDCLK and VA5/VA6 VCLK clock fixes transcribed from the Sega bulletins
cm-bios
ConsoleMods Wiki: Genesis:CD BIOS Mod. Region-free BIOS swap on the standalone units and the SMD combo units
cm-diff
ConsoleMods Wiki: Genesis:Sega CD Model Differences. Model 1 vs Model 2 overview, the six Model 2 board revisions, lasers by board, the 'A' suffix convention, and the Service Notes on belts, limiter switches, helix screws, caps and the Model 2 fuse
consolesunleashed
ConsolesUnleashed: Sega Mega CD region-free MultiBIOS install guide. Independently names BIOS pins 38 and 39 as the bank-select lines
dev-32x
Sega 32X Hardware Manual (1994, developer): dual SH-2, 32X VDP, framebuffer, cartridge-passthrough bus
dev-mcd
Sega Mega-CD Hardware Manual Ver.1.0 (14 Oct 1991), developer: memory map, gate-array/sub-CPU interface, CD-ROM decoder. Signal-name grounding, not repair data
dev-pcm
Sega Mega-CD Hardware Manual, PCM Sound Source Ver.1.0 (developer): Ricoh RF5C164 register and programming spec
gamesx
GameSX.com Genesis expansion-port pinout (gamesx.com/cartouts/gennyport.htm): independently confirms +5 V on expansion pins A26 and B26
junker
The Console Power Supply Bible (junkerhq.net): Fredrik Nyqvist's cross-console DC voltage, current and polarity table
oem-32x
Sega Service Manual, GENESIS 32X (VA0, VA1) / MEGA DRIVE 32X, No.012 (June 1995): specifications, disassembly, block diagram, schematics, separate VA0 and VA1 circuit-board diagrams, IC Parts Specifications and the electrical parts list with Sega OEM part numbers
oem-32x-sb
Sega Quality Assurance Division 32X Service Bulletins, 1994-95: including Bulletin No.008 (12/13/94) 'Mega Drive 1 VA4 - PAL', the EDCLK circuit change for 32X screen-shake / sound-slowdown / lockup
oem-m1
Sega Mega-CD Maintenance Manual, EXPORT (Europe), Aug 1992 Rev A: Model 1 tray-load. Assembly/exploded drawings, mechanical + electrical parts lists, PCB repair procedure, the factory MEGA-CD SOFT CHECK self-test, IC pinout tables and PCB component-side layouts
oem-m2
Sega Service Manual, SEGA CD II / MEGA CD II, No.002, Aug 1993: Model 2 top-load. Specifications, CD Drive Adjustment, CD Interface, CD Drive Unit Replacement, TOC Read-in Flowchart, block diagram, schematics, IC specifications
oem-m2a3
Sega Service Manual No.002, A3 foldout sheets: full-size block diagram (every IC labelled) plus schematic and PCB-layout sheets for the Model 2
oem-m2add
Sega Service Manual No.002 Additional Information: 'Differences between MEGA-CD2/SEGA-CD2 (FUNAI) and (SONY)', circuit-board configuration, laser-pickup differences, CD servo theory
pug
PowerUpGaming: the ultimate game-console laser-repair cross-reference guide. Pickup part numbers by mechanism
rrgb-32x
RetroRGB: 32X (retrorgb.com/32x.html). 32X A/V cabling options and an independent statement of the +5 V-pin damage warning
rrgb-kev
RetroRGB: Sega 32X video-noise fix by kevtris. The C17/CE17 470 uF to 2200 uF low-ESR swap and the C30 ceramic change
rs-bios
RetroSix wiki: Region-free BIOS install, Mega CD. MultiBIOS bank map, bank-select on BIOS pins 38/39, the B25/B27 passthrough wiring
rs-boot
RetroSix wiki: Mega CD first / second / third stage boot and boot-up diagnostics. The per-stage requirement lists and the LED-pattern fault table
rs-cap1
RetroSix wiki: Capacitors, Sega Mega CD. Independent per-board Model 1 cap tables with the through-hole / surface-mount split annotated
rs-cap2
RetroSix wiki: Capacitors, Sega Mega CD 2. Model 2 cap tables, the transport-dependent C412, film-cap cautions and the late-revision changes
rs-cap32x
RetroSix wiki: Capacitors, 32X. Independent 32X cap table (CE series, CE18 polymer, CE17 low-ESR)
rs-delay
RetroSix wiki: Delayed boot issue, Mega CD. The MB3790 supervisor drift writeup
rs-fram
RetroSix wiki: FRAM install, Mega CD and Mega CD 2. Battery-free save mod, the two lifted address pins, and the Model 2 format procedure
rs-hw
RetroSix wiki: Hardware overview, Sega Mega CD. Chip architecture, MCE family, 68000 at 12.5 MHz
rs-pwr
RetroSix wiki: Power circuit, Sega Mega CD. The power-enable chain walk-through (choke, fuse, PNP/NPN pair, LDO, ribbon pins)
rs-static
RetroSix wiki: Random static noise, Sega Mega CD. Upstream power-delivery snow
rs-stut
RetroSix wiki: Stuttering / skipping audio, Sega Mega CD. Power-board electrolytics
rtc-m1
RetroTechCollection wiki: Sega CD (Model 1) maintenance guide. Tray-belt dimension, KSS-240A RF-level replacement threshold, backup-battery service option
sk-26
SEGA Hardware Database, Sega-CD (MK-4102A), North American Model 2: records the unit's own rating label as DC 9 V 1.2 A, minus inside, and names the Genesis Model 1 1602-family adaptor
sk-7
SEGA Hardware Database, Mega-CD (HAA-2910), Japanese Model 1
sk-8
SEGA Hardware Database, Mega-CD 2 (MK-4102-50), European Model 2

Confidence: verified two+ sources agree · single source one source / scan-derived, treat with care · bench my own measurement or practice.

Sources and further reading

These are the outside references I trust for the Sega CD and the 32X. I link them rather than copy them; go read the originals. The OEM Sega service and maintenance manuals behind most of the hard numbers here are scans that circulate freely: search for the Mega-CD Maintenance Manual (Export, Aug 1992), the SEGA CD II / MEGA CD II Service Manual No.002 with its A3 foldouts and its Additional Information supplement, and the GENESIS 32X / MEGA DRIVE 32X Service Manual No.012 with the 1994-95 Sega service bulletins.

And the companion page: my Genesis and Mega Drive reference covers the console these all bolt onto.